THERE IS NO ROOM 0 is a 1-bit horror adventure where the house changes when you're not looking. Explore impossible rooms, transport a single object, discover hidden rules, and avoid whatever moves around the house. ROOM 0 doesn't exist. Find it.
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미디어
이미지 6장
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게임 정보
게임
출시일2026년 10월17일 전 출시
개발자SundayGames배급사SundayGames장르어드벤처인디
—도전 과제—DLC5375610앱 ID
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
편의 및 오디오Adjustable DifficultyKeyboard Only OptionPlayable without Timed InputSave Anytime
기타Playable At Your Own Pace
시스템 요구 사항
최소권장운영체제Windows 10 64-bitWindows 10/11 64-bit프로세서Dual Core 2.0 GHzDual/Quad Core 2.5 GHz or higher그래픽GPU supporting with OpenGL 3.3Modern dedicated or integrated GPU supporting OpenGL 3.3+메모리2 GB RAM4 GB RAM저장 공간300 MB available space500 MB available space
게임 정보
THERE IS NO ROOM 0 소개
THERE IS NO ROOM 0 is a 1-bit horror adventure game, inspired by the simplicity of early adventure games but built around a much more unsettling idea:
the house keeps functioning even when you're not looking.
You wake up inside a structure made up of numbered rooms. You don't remember how you got there.
At first, everything seems to make sense.
A door leads to another room. A key opens a lock. An object stays where you left it.
Until it doesn't.
An exit changes.
An object disappears.
You hear something moving in a nearby room.
And you begin to realize that you're not the only one exploring the house.
THE RESIDENT
Something lives here.
The Resident doesn't just appear when the game needs to scare you.
It actually moves around the same map as you, even when it's several rooms away.
You might hear knocks, scrapes, whispers, or growls coming from other areas.
But don't completely trust what you hear.
The house can lie too.
THE COLLECTOR
The Collector doesn't seem interested in killing you.
He wants your things.
Any item you leave behind can disappear.
Keys. Tools. Important items.
The Collector can pick them up and physically transport them across the rooms to his collection.
If something disappears, it doesn't necessarily mean you've lost it.
It means you'll have to find it again.
YOU CAN ONLY CARRY ONE ITEM
There's no inventory full of accumulated items.
You can only carry one thing at a time.
Want to carry a key?
You might have to leave the lantern behind.
Need to consult the map?
You'll have to decide what to leave behind.
Every item physically exists within the world.
And what you leave behind remains part of the game.
LEARN THE RULES
Objects aren't just collectibles.
The lantern allows you to traverse rooms where darkness is absolute or reveal something hidden.
The radio can attract what you'd rather keep away.
The bell can make it flee.
The nail can fix a connection that's trying to change.
The map can reveal things that shouldn't appear on any map.
And certain eyes scattered throughout the house seem capable of revealing what remains hidden.
The house has rules.
Understanding them is the only way to survive.
THE HOUSE CHANGES
Some connections are unstable.
A door that once led to a hallway might end up taking you somewhere else.
When the house changes, your memory is no longer entirely reliable.
Learn the map. But don't rely on it too much.
There's no guide to tell you what to do or what to look for; you'll have to figure out how to get out on your own.
DEATH DOESN'T RESET EVERYTHING
When you die, the house remembers.
Open doors remain open.
Objects stay where they were.
And your corpse can keep waiting in the room where you fell.
At least until something decides to move it.
CYCLES
Finding ROOM 0 doesn't mean it's all over.
After completing the game, a new CYCLE begins.
Objects can change location.
Parts of the house can be rearranged.
The routes are no longer exactly the same.
And the ending starts to change with you.
CYCLE 001. CYCLE 002. CYCLE 003...
How many times have you really been here?
NIGHTMARE
After completing the game, an additional difficulty level is unlocked.
In NIGHTMARE, the house already knows you know its rules.
The Resident becomes more aggressive.
The Collector wakes up earlier.
Connections change more frequently.
And some rooms go completely dark.
Without a lantern on... you won't see a thing.
ROOM 0
All blueprints start at 1.
All documents match.
There is no previous room.
But something inside the house keeps pointing toward it.
Your goal isn't simply to escape.
Your goal is to discover what exists: before the beginning.
THERE IS NO ROOM 0
ROOM 0 doesn't exist. Find it.
자주 묻는 질문
현재 Steam에 THERE IS NO ROOM 0의 가격 정보가 없습니다.
THERE IS NO ROOM 0의 출시 예정일은 2026년 10월입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 64-bit, Dual Core 2.0 GHz, GPU supporting with OpenGL 3.3, 2 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 THERE IS NO ROOM 0의 필요 여유 공간은 300 MB입니다. 권장 사양에서는 500 MB의 공간을 요구합니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 THERE IS NO ROOM 0의 지원 언어는 총 2개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 THERE IS NO ROOM 0의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 THERE IS NO ROOM 0 Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.THERE IS NO ROOM 0 Steam 차트 열기 ›
Steam 기준 THERE IS NO ROOM 0의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.
THERE IS NO ROOM 0의 연령 등급은 DEJUS L입니다.
플레이어 수 업데이트: — · 상점 데이터: 10월 15일 AM 06:15 UTC · 출처: SteamWebAPI