The Wungo Dungo Surprise is a physics based local 1v1 fighting game, with no combos or roster, just 1 simple enemy to beat repeatedly. The main moves are punching, kicking and dodging, and some extra tools, a few weapons and powers.
The Wungo Dungo Surprise 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
최소권장운영체제Windows 10—프로세서AMD Ryzen 3 2200G or similar—그래픽NVIDIA GeForce GTX 970 or similar—메모리8 GB RAM—저장 공간1 GB available space—
게임 정보
The Wungo Dungo Surprise 소개
The Wungo Dungo Surprise is a physics based local 1v1 fighting game. There’s no combos or moveset, or roster. There’s no lore or story. The goal is just to win every encounter and see how many times you can win.
There’s a single player mode against a bot, and a local 1v1 mode, first to 3. There are no extra characters or stages. Health isn’t automatically regained at the end of each round so it’s a case of seeing how many rounds you can go for in a row.
For the gameplay, there’s a punch, a kick, 4 dodges, 3 weapons, and 11 powers. The core of the gameplay is reacting to the punch direction of the enemy, and the other moves are sprinkles of variation/decision making on top of that.
At the end of each round you get the choice of one of 11 powers, and to regain health/dodges/kicks.
The game itself is fully physics based, i.e. every limb of the character is fully controlled by physics and obeys newtons laws, allowing for some interesting interactions, such as being able to ragdoll at any time. As part of the physics system, momentum is conserved, and as such while in the air you’re purely at the whims of momentum and gravity, which means stuff like throwing objects or front flips must be well timed, which can lead to some fun moments and difficulty.
플레이어 수 업데이트: 9월 18일 PM 12:07 UTC · 상점 데이터: 9월 22일 PM 12:17 UTC · 출처: SteamWebAPI