A beautiful side-scrolling platformer with a unique turn-based, bag-of-charms combat system. Explore worlds imagined over decades by artist Jon Carling as you rescue the cozy residents of Animal Town from creepy villains. Enjoy limitless replay with non-linear levels and abundant charm combinations.
The Traveling Witch in Animal Town 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
최소권장운영체제7/8/10/11 (64-bit)10/11 (64-bit)프로세서Intel Core2 Duo or betterIntel i3 or better그래픽OpenGL-compatible GPUDedicated OpenGL-compatible GPU메모리4 MB RAM동일저장 공간850 MB available space1 MB available space
게임 정보
The Traveling Witch in Animal Town 소개
The Traveling Witch in Animal Town is a hand-drawn platformer with a unique, turn-based combat system derived from a magical bag of charms set inside a living storybook.
In a village once home to a cozy community of talking animals, something has gone terribly wrong. Their once peaceful town has been overrun by a scourge most foul! Upon receiving a desperate plea for help delivered by Atlas the Moth, you must help the animals reclaim their history, their homes, and their barley soup.
Decide the order in which to liberate animals' homes. Fill your bag with rare and wonderous charms as you defeat evil usurpers, curating a mix of nigh infinite possibilities. Will you start by clearing Pigeon's Birdhouse to gather the whimsical charms of the thrushes, or dive straight down The Rabbit Hole in search of earthly charms that buff and bolster?
You will enjoy:
- Exploring Jon Carling's worlds in a classic, 2D side-scroller where choice and interaction supersede dexterity
- Unique charm-based battles offering thousands of possibilities while remaining effortless to pick up
- Limitless replay as non-linear levels and randomized charm rewards make each run unique
- Living Art: Dreamt, drawn, and animated entirely by the hand of renowned artist, Jon Carling. Written by NYC Midnight winning author, Shane Riczu. With an original score and sound design by visionary composer, Casey Chisholm.
- Strategic Liberation: Explore the creepy transformations of the village's residences at the hands of a mysterious evil, restoring them to their original states through cunning and guile.
- Non-Linear Storytelling: The narrative guides you, but the path is yours. Choose the order in which you tackle the levels to optimize your strategy and replay value.
- Grow With The Village: Restore the village to life. As you clear buildings, you gain charms and unlock curious value from the animals returning to their abodes.
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 12:21 UTC · 출처: SteamWebAPI