"The Seafloor" is a narrative game about depression. Play as River for seven days. Your choices shape her emotions and story. Experience her inner world and daily life through interactions. An invitation to understand, not to cure.
海底 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 16개
100.0%Positive
긍정 16개부정 0개
추천—
미디어
이미지 5장
게임 상세 정보
게임 정보
게임
출시일2026년 2월 6일8개월 전 출시
개발자zhishouge배급사zhishouge장르인디
—도전 과제—DLC4296150앱 ID
게임 정보
플레이어 수 업데이트: 9월 19일 AM 12:17 UTC · 상점 데이터: 9월 22일 PM 10:56 UTC · 출처: SteamWebAPI
《The Seafloor》— An Interactive Narrative Journey About Depression, Listening, and Coexistence
Game Introduction
《The Seafloor》 is an emotionally immersive interactive narrative game played from a first-person perspective.
You will play as "River", a young girl experiencing depression, and live through seven seemingly ordinary yet internally tumultuous days through her eyes and heart.
Core Gameplay & Experience
- Immersive Storytelling: Dive deep into the sensory and thought world of depression through rich inner monologues, environmental details, and character dialogues.
- Crucial Choices: Your every small choice in daily life and social interactions—whether responding to a mother's concern or deciding to go outside—will influence the protagonist's emotional state and the story's direction.
- Emotion Value System: The game features a subtle "Emotional State" mechanism. Your choices accumulate positive or negative emotional feedback, subtly influencing subsequent plot branches and the final outcome.
- Multiple Endings: Based on your choices and emotional accumulation during the seven-day journey, the game will lead to two different endings, authentically reflecting the fluctuations and diversity of the recovery path.
Game Content & Features
- Authentic, Detailed Vignettes of Daily Life: Experience mornings where getting up feels impossible, the cautious care of family, the unintentionally hurtful words of a friend... These real and fragmented life scenes form the emotional foundation of the game.
- A Rich Cast of Interactive Characters: Encounter and interact with a mother who cares but is at a loss, a well-meaning but clumsy best friend Ali, a wise elderly woman in the park, a silently comforting Bernese Mountain Dog, a professional psychologist, and more.
- Integration of Psychological Knowledge: Basic psychological knowledge and listening techniques are naturally woven into the game's dialogue and scenario design, aiming to provide an experience of "understanding" rather than "instruction".
- Audiovisual Atmosphere: Carefully crafted scenes that align with the story's progression create an immersive emotional atmosphere, drawing you closer to the protagonist's inner world.
From the Developer:
I am a psychological listener. By chance, I once made a video about depression and subsequently received many pleas for help. Then I wondered if there was a way to make this kind of support reach more people. So, I began teaching myself basic coding and, with the help of several friends, created this game, 《The Seafloor》.
This is not a traditional "healing" type of work.
It is more like a long letter written to all those walking alone in the emotional night, and also an invitation for you to personally step into and touch those hard-to-describe feelings.
I cannot teach you "how to defeat it" in this game, but I hope to practice "how to coexist with it" together with you—how to recognize those faint yet real glimmers of light in a world washed in grey.
If you happen upon this work, may what you feel here not be instruction, but understanding; not an urging that you "must get better," but a reassurance that "it's okay to pause."
Perhaps what we learn in our lifetime is not how to escape the deep sea, but how to believe that light will still find its way down, even when we have fallen into the depths.
자주 묻는 질문
US 지역 Steam 상점 기준 海底의 가격은 $2.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $2.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
海底의 출시일은 2026년 2월 6일이며, 개발사는 zhishouge입니다. 8개월 전 출시.
최소 사양: Windows 7 / 8 / 10 / 11, Intel Core i3, NVIDIA GeForce GTX 750, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 海底의 필요 여유 공간은 1 GB입니다.
Steam 평가 16개 중 100.0%가 긍정적이며, Steam의 평가 등급은 “Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 海底의 지원 언어는 총 4개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 海底의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 海底 Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.