Project Earthquake
You have been tasked to return to Mine 41-A and retrieve the research data left behind during the evacuation. The mining equipment you’ve been assigned to in an old prototype mining drill, something not intended to actually be used. The engineers have got as far as making it functional before your mission, so you will need to maintain the vessel as you go.
Gameplay
Navigation requires the use of echo-cast; a kind of echolocation raycasting that’ll project a digital representation of what’s in front of you.
Power is something you’ll need to manage, so using the scanner to find energy signatures will be helpful in replenishing your power as well as locating outposts.
Once in range of an outpost, use the Short Ranged Receiver (S.R.R.) to download the data that was left behind in that outpost.
During your mission, you’ll find that your mining vessel is leaking air, so you’ll need to cycle the oxygen back in the air lock. You may also hear the breaker start to hum as it’s about to give out. You’ll have to crawl into the engine room to repair it.
Features
- Freely explore the underground mine in a restrictive mining vessel using digital representations of your surroundings.
- Deviate from the mission to unlock four alternative endings, revealing secrets the company wants to remain hidden.
- Keeping your vessel maintained by watching your power consumption, keeping the air breathable, and fixing the engine room breaker.
- Unlock different extras after each ending, ranging from freely roaming the main menu to a fishy arcade game.
History
This game is an evolution of a game I made in 2017 in scratch called “Power Driller.” The goal of the game was to navigate a maze of breakable and unbreakable boxes to get to a power block without running out of power. I had floated the idea of making a reboot in 3D, and did so in 2023 for the GDevelop 3D jam. After a short break, I wanted to remake the jam version of the game, make it a more fleshed out experience, so after a short break, I started work on Power Driller 2, later Project Earthquake, and then finally Terracrest.
자주 묻는 질문
US 지역 Steam 상점 기준 Terracrest의 가격은 $5.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $5.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Terracrest의 출시일은 2024년 9월 23일이며, 개발사는 Levi Spencer입니다. Steam 출시 2년째.
최소 사양: Windows 10/11, intel CORE i3 7th Gen, Integrated Graphics, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Terracrest의 필요 여유 공간은 700 MB입니다.
Steam 평가 4개 중 100.0%가 긍정적이며, Steam의 평가 등급은 “4 user reviews”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Terracrest의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Terracrest의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Terracrest Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Terracrest의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.