Stolen Minds is a zombie horror RPG set in a cyberpunk city controlled by a General Purpose Artificial Intelligence. Difficulty is not limited by your progression but also by how quickly the AI can learn how to command the populace. You must stop this digital horror before it’s too late.
Stolen Minds 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
편의 및 오디오Adjustable DifficultyPlayable without Timed InputSave Anytime
시스템 요구 사항
최소권장운영체제TBD—프로세서TBD—그래픽TBD—
Stolen Minds 소개
Stolen Minds is a zombie horror RPG set in a cyberpunk city controlled by a General Purpose Artificial Intelligence. Difficulty is not limited by your progression but also by how quickly the AI can learn how to command the populace. You must stop this digital horror before it’s too late.
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Currently just a first person shooter with 9 different weapons and 7 unique enemies. I have plans to add equipment to change movement and combat as well as weapon customization.
This is still the very early stages and as such visual experience is not the focus. Visual experience will be focused on once most mechanics and features are added in and working as intended.
The available level is two city blocks, randomly spawned in loot containers and zombies. You can select the spawn amounts as well as the types of zombies.
Movement
The current movement is walking, sprinting, and jumping. I plan to add more to movement like vaulting, rolling, and climbing. Additional movement options will be tied to specific equipment items.
Weapons
Currently available weapons:
Pistol
Assault Rifle
Shotgun
Planned to be added weapons:
Sniper Rifle
Bat
Spear
Grenade Launcher
RPG
LMG
SMG
Railgun
C4
Grenades
Sword
Hammer
Axe
Bow
Weapons will not have durability cause I find that mechanic to be tedious and unnecessary in most games. Weapons will be customizable with attachments and changeable parts. These customizations will be available in a future update.
Equipment
Currently there is no equipment available in the game. I will be adding in a future update. A few of them are an AR headset, Auto Reloader, Exoskeleton, and Motion Sensors.
Enemies
Currently the enemy roster is made of the following:
Standard
Sprinter
Bruiser
Bodybuilder
Marksman
Widow
Engineer
Trapper
Charger
Hacker
Hacker and Trapper are not working as intended so they will not spawn for now. There are about 15 other planned enemy types but those will be kept secret for now.
Ammo and Heals
Currently it’s one ammo type per weapon, there are no plans to change this in the future but depending on how things go I might consider doing hollow point and other ammo types.
Currently there is one healing item that heals over time. The ability to modify healing with buffs and/or additional healing will be made available in a future update.
STORY
The story is still being written and is not in the game yet. No dialogue or character interactions, just raw gun play for now. Major updates will be marked by the complete addition of a chapter. Chapters can be retroactively updated and changed.
Saves can be bugged, soft locked, or even corrupted by updates. Be aware that I am one developer and I am doing my best. I hope you enjoy Stolen Minds and everything it has to offer. Thank you.
자주 묻는 질문
현재 Steam에 Stolen Minds의 가격 정보가 없습니다.
아직 출시되지 않았으며, Stolen Minds의 출시일도 발표되지 않았습니다.
최소 사양: TBD, TBD, TBD. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Stolen Minds의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Stolen Minds의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Stolen Minds Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Stolen Minds의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.