편의 및 오디오Custom Volume ControlsKeyboard Only OptionMouse Only Option
기타Touch Only Option
시스템 요구 사항
최소권장운영체제Windows 8—프로세서1.8GHz—그래픽GeForce 7600 GS (512 MB) or equivalent—메모리2 GB RAM—저장 공간2 GB available space—
SPiNG 소개
A joyful game of flow.
Experience the zen and skilful world of SPiNG. It's like a fidget spinner for your brain.
With one button controls you can play flow through 1000+ hand-crafted levels with one hand, foot or whatever.
Note: The optimal way to play the game is with a giant arcade button from 8bitdo (not sponsored). You can use SPACE or mouse button or customize another controller to press the button. As long as it has the ability to "hold"
SPiNG! is a game for when you want to fill a few minutes or hours of play and just let your mind enter that flow state.
1000+ hand crafted levels
Levels take between 15-60 seconds to complete.
All hand designed and filled with a lot of love from our team of level designers over the 2 years we spent updating the game after it's initial release on Apple Arcade.
Here's a breakdown; as 1000+ levels sounds like we've just filled it with lots of filler. But there's a lot of killer here:
- 288 Classic Levels
- These unlock in sequence. These levels are the design teams vision. It starts simple enough and new mechanics introduced over time.
- 288 x Lost levels
- This is all the levels that would have broken the flow with sudden spikes of difficulty or just the level is too weird. So we added them here and the hard ones can be skipped as they unlock all at the same time.
- 360 x Rush Levels
- Wish Rush levels it's all about speed. So to achieve 3 Star you need to beat the target time AND collect all the gems. So adds a new way to see the levels. You'll be replaying to shave a few hundreds of a second off if you're the type of 3 star or nothing person.
- 54 x One Chance Levels
- On these levels the anchor disappears once you let go. So you really need to think about how you approach each level
- 126 x Play Perfect Levels
- Levels that every tap counts, so fine-tune your moves and perfect each level.
- The other levels have a lot of leeway and you can sometimes mess your way through. Not these levels this is unlocked much further in the game and for the expert players
- 18 x Lab levels (Experts Only)
- that are even more weirder/harder than the "Lost" Levels. By the time players had worked through all the levels they wanted more of a challenge so here's 18 where the designers went full evil
- We also have "HYPER" versions of all 288 Classic levels
- This is the levels played at a 1.3x speed. All levels needed to be tuned and tested to allow for this but it's a way for those that get really good at the game and then want "MO POWA BABEH!"
- Once you go HYPER! everything else will seem too slow
- Zen Level
- This is one endless procedural level to let you just mindlessly swing around and collect stuff. No timers, no goals just you zoning out.
Game Modes
Look if that wasn't enough we also have;
- One Life
- You have 1 life and we string together random levels you have unlocked previously to see how long you can go. Compare your top score with friends or the person next to you on the bus.
- Endless Mode!
- How long can you survive? Never-ending, procedurally generated levels to test your patience, dexterity and endurance.
Daily challenges
Each day we have three different challenges to get the fastest time. Miss a gem and add 5 seconds. These challenges use random levels and is for those that just want to have a small challenge everyday for < 5 min.
Unique Visual themes & Soundtracks
We have either visual themes, each one with unique a soundtrack by award-winning composer Stafford Bawler. He worked on Monument Valley among many other games.
Some of the themes were designed by awesome collaborators as seen below.
Every level adjusts to the theme you choose. Here's a montage!
- 70+ unique characters to unlock. They all do the same thing but hey sometimes you want to be a frog.
How long is the game?
Allowing for no repeats of any levels because you're a wiz there's at least 10hrs of game here. But you can tackle that in < 5 min blocks of time and still have a great time.
We feel the game will be perfect fit for the Steam Deck and waiting for it to be verified.
Level Editor?
We spent over 2 years crafting levels for this game and also built a very robust level editor in the process. We may even release the level editor in the future! But that requires a lot more work in the front and back we're not able to do right now.
From the makers of:
From the team that brought you Moving Out 1 & 2, No Way Home, Thumb Drift, One More Line, OTTTD and RISK: Global Domination.
About the name:
SP!NG? NO, it's SPiNG now as we learned our lesson. Not SPIN or SLING or even SPRING. (We do have Springs in the game though)
Combining the words Spin and Swing.
Pro-dev tip don't use ! in your game's name. It breaks all the search fields and you just end up in the lost area of the internet.
자주 묻는 질문
US 지역 Steam 상점 기준 SPiNG의 가격은 $9.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $9.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
SPiNG의 출시일은 2025년 6월 19일이며, 개발사는 SMG Studio입니다. Steam 출시 1년째.
최소 사양: Windows 8, 1.8GHz, GeForce 7600 GS (512 MB) or equivalent, 2 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 SPiNG의 필요 여유 공간은 2 GB입니다.
Steam 평가 28개 중 96.4%가 긍정적이며, Steam의 평가 등급은 “Positive”입니다.
네, 인터페이스와 자막은 한국어로 제공되지만 한국어 음성은 지원하지 않습니다. Steam에 등록된 SPiNG의 지원 언어는 총 14개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 SPiNG의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 SPiNG Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 SPiNG의 지원 플랫폼은 Windows 및 macOS입니다. 컨트롤러 완벽 지원.