Wake up, junkie. Your brain is hungry and only infinite scrolling can satisfy it. Manage dopamine, battery, and sanity in this survival roguelite about digital slavery.
SKROLL 동시 접속자 수 및 Steam 차트
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플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
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30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
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추천—
미디어
이미지 6장
게임 상세 정보
게임 정보
게임
출시일20273개월 후 출시
개발자Emilio Rivas, Luis Suárez, Rubén García배급사CYCLOPS GAMES장르전략인디
—도전 과제—DLC
게임 정보
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 02:42 UTC · 출처: SteamWebAPI
Your brain is in control. And it's hungry.
SKROLL is a strategic roguelite where your own brain is your worst enemy, waking you up every day with the same demand: reach your dopamine quota or suffer the consequences. Your tool is the phone, and your only task is to scroll endlessly to satisfy its increasingly impossible demands.
A run, broken down.
Every run unfolds over cycles of three nights each, and every night lasts for as long as your battery or your sleep can hold out, whichever gives in first. Each cycle also raises the dopamine quota you need to hit before it's over, and the videos you watch along the way become your deck, the feed you're building one swipe at a time.
Clearing a quota is what earns you the good stuff: Obsessions to build around, new content formats to fold into your feed, minigames, upgrades to the resources keeping you alive, and other ways to keep progressing before something in you finally gives out.
- Meet increasingly high dopamine quotas or collapse.
- Each video has unique effects that forge your survival strategy.
- Shape your algorithm with likes and reports, but every decision has its price.
- Manage battery, sleep, and dopamine before it's too late.
Two worlds in one screen.
The room around you is real, but what's inside the phone isn't. SKROLL blends processed real world photography for everything happening outside the screen with low poly 3D animation for everything you see through it, capturing that same disconnect between the life you're missing and the feed you can't put down.
Dive into the chaos of the infinite feed.
Every video is a gamble, and every category calls for a different strategy. The algorithm drags you toward increasingly extreme content, and it's up to you to decide whether to give in or resist. On top of that, Obsessions build toward runs that feel entirely your own, favoring the strategies you commit to and turning a good build into a broken one if you lean in far enough. Combine multipliers, unlock unique effects, and discover lethal synergies as you try to survive one more cycle.
- 8+ content categories, each with different mechanics and playstyles.
- 100+ unique videos with effects that transform your run.
- Dopamine multiplier system with strategic duration and activation conditions.
- Algorithm manipulation through likes and reports that alter content probability.
- Obsessions that reward your playstyle and turn each run into its own build.
자주 묻는 질문
현재 Steam에 SKROLL의 가격 정보가 없습니다.
SKROLL의 출시 예정일은 2027입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 7, 8, 10, 11 x64, Intel Core i3-6100 / AMD FX-4350, NVIDIA GTX 660 / AMD Radeon HD 7850, 4000 MB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 SKROLL의 필요 여유 공간은 2,000 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 SKROLL의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 SKROLL의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 SKROLL Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.