Skate as a droid on a hoverboard through maps that don't look like anywhere else. Controls pulled from every skate game at once make tricks click on your first run, with animation and physics that stay believable no matter how ignorant your input.
Skate Droid 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
최소권장운영체제Win 10 64 Bit동일프로세서Intel Core i3 or AMD equivalent (4 threads)Intel Core i9 13900k or AMD equivalent그래픽GTX 9 series or AMD equivalentGeForce RTX 4080 (12GB) or AMD equal (12GB)메모리8 GB RAM16 GB RAM저장 공간12 GB available space32 GB available space
Skate Droid 소개
SKATE DROID is a solo project by the animator of Skater XL and Skatrix.
In development, this game was known as "Phony Hawk," and it started as a test of a control scheme. The idea — "what if every skate game's controls worked simultaneously?" — inspired what this has become. Maybe it's more of an amalgamation of immersive skate game mechanics and cool aesthetic styles. The goal is to make a more believable, realistic, simulative-style skate game that's less punishing and more approachable to the average player — one who perhaps doesn't understand where the feet should kick in order to execute a kickflip, or at what time, position, and foot angle it should be intercepted — so even someone new could still rip. There are fewer wrong answers and more buttons that make cool stuff happen.
A controller is required. It has controls from all sorts of different skate games, and even on-foot action games, combined to make something that, based on testing, is easy to pick up and fun to learn for all types of players. It feels like something where the skater would give a competent performance even when given the most unrealistic or downright ignorant instructions.
There are over a dozen characters and maps, with all types of terrain, from snow to polished steel.
The game is currently in early access. As a solo developer with no publisher, working (well over) full-time, I'm making the work-in-progress version available.
The final product I am targeting is a story campaign that centers on themes of AI technology in the future, sportsmanship, and the spirit of competition, and that is largely reminiscent of a mid-2000s action sports game (with better physics, animations, and more modern skate sim features). It will also include multiplayer and the ability to import your own custom maps.
So anyway, to summarize: wishlist this please.
자주 묻는 질문
현재 Steam에 Skate Droid의 가격 정보가 없습니다.
아직 출시되지 않았으며, Skate Droid의 출시일도 발표되지 않았습니다.
최소 사양: Win 10 64 Bit, Intel Core i3 or AMD equivalent (4 threads), GTX 9 series or AMD equivalent, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Skate Droid의 필요 여유 공간은 12 GB입니다. 권장 사양에서는 32 GB의 공간을 요구합니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Skate Droid의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Skate Droid의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Skate Droid Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Skate Droid의 지원 플랫폼은 Windows입니다. 컨트롤러 완벽 지원.