Step into the forgotten Silk Roads of medieval Anatolia and uncover living stories through immersive exploration, atmospheric spaces, and AI-driven characters in a university-led research project reimagining ancient caravanserais.
SILK 2.0 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 2개
100.0%2 user reviews
긍정 2개부정 0개
추천—
미디어
이미지 16장
게임 상세 정보
게임 정보
게임
출시일2026년 7월 10일3개월 전 출시
개발자SILK Project / University of Liverpool배급사Guzden Varinlioglu장르무료 플레이어드벤처인디시뮬레이션캐주얼
—도전 과제
게임 정보
플레이어 수 업데이트: 9월 19일 AM 04:25 UTC · 상점 데이터: 9월 22일 AM 08:43 UTC · 출처: SteamWebAPI
최소권장운영체제Windows 10 or 11 (64-bit)—프로세서Intel i5-4590 or AMD Ryzen 5 1500XIntel i3-14100 or Ryzen 5 4500그래픽NVIDIA GTX 970 or AMD Radeon RX 400 SeriesNVIDIA RTX 20 Series or AMD Radeon RX 6000 Series메모리8 GB RAM16 GB RAM
SILK 2.0 소개
What Were Caravanserais?
A thousand years ago, monumental stone caravanserais stretched across the trade routes of Anatolia, in what is now Türkiye. Built during the Seljuk period, these structures provided shelter, food, and protection for merchants, pilgrims, and travellers crossing the Silk Roads.
They were resting places, trade nodes, and cultural meeting points along one of history’s most important networks of exchange.
Many survive today only in fragments. SILK 2.0 brings them back into public memory through immersive digital reconstruction.
Not a Game. An Expedition.
SILK 2.0 is a research-driven cultural experience, not a conventional video game. It was built by an international academic team that has spent years in the field: surveying, documenting, and digitally reconstructing six of the most significant caravanserais on the Silk Roads.
Every arch. Every courtyard. Reconstructed from documented field research.
The six sites you can explore:
Evdir Han · Eynif Han · Sultan Han · Zazadin Han · Kargı Han · İncir Han
Each one is a distinct architectural world. Each one with a story.
Your Journey Begins at the Hub.
You start in a central space inspired by the geometry of a traditional Turkish bathhouse, a twelve-sided hall that radiates outward to all six caravanserais. From here, the choice is yours.
Step through any entrance and find yourself inside an immersive explorable reconstruction: open courtyards and vaulted corridors, all recreated at human scale in VR.
Who Is This For?
SILK 2.0 is for the curious traveller who has never had the chance to visit Anatolia. For the architecture enthusiast who wants to walk inside a building that no longer fully exists. For the history lover who wants to understand the Silk Roads from the inside out.
And for anyone who has ever wondered: what did it feel like to arrive at those gates — dusty, tired, and far from home, and know that you were welcome?
Some places deserve to be remembered. This is how we do it.
GAMEPLAY FEATURES (STEAM FEATURE LIST)
- Explore Six Reconstructed Historic Sites — Walk freely through six grand medieval caravanserais of the Silk Roads, each recreated from real field research in what is now Türkiye.
- Talk to AI Historical Characters — Meet and speak with AI-driven residents who bring the daily life, architecture, and stories of these ancient crossroads to life in natural conversation.
- VR and Desktop Modes — VR immersion or flat desktop exploration — no headset required to experience the world.
- Reconstructed from field surveys, photogrammetry, and historical evidence — Every environment is reconstructed from field surveys, photogrammetry, and archival records by an international academic team. Not fantasy — research-driven reconstruction.
- AI-Generated Soundscapes
- Central Hub World — Begin in a beautifully crafted twelve-sided hub inspired by traditional Turkish bathhouse architecture that connects all six sites.
Some places deserve to be walked through again.
SILK 2.0 — Coming to Steam
STEAM TAGS & CREDITS
Recommended Steam Tags:
Virtual Reality · VR · Walking Simulator · Exploration · Historical · Cultural Heritage · Architecture · Education · Serious Game · Atmospheric · Immersive · Story Rich · 6DOF · Singleplayer · Museum · Middle East · AI Interaction · Simulation · Interactive Experience · 3D Exploration
Project Team:
Directed by
Guzden Varinlioglu
Visual Direction
Mohammed Faraj Al-Suwaidi
Technical Director & AI Systems Development
Koen Maes
Experience Design
Mohammed Qaisar Junaid
3D & AI Assets
Guzden Varinlioglu · Gregory Campbell · Shahnaz Gulshan
Research Dissemination
Guzden Varinlioglu · Shahnaz Gulshan · Saithani Ithayaraaj · Vigneswaran Subramaniyan · Alfiya Shaheen Fayaz · Yuangang Yang
Music
Ezgi Yurumez
Modelling
Guzden Varinlioglu · Hilal Kaleli · Sepehr Seyedian
Supported by the University of Liverpool and the Andrew Pullin Fund; partnered with Qatar University and BCS, The Chartered Institute for IT; with academic research developed in collaboration with Takehiko Nagakura at the Design Computation Lab, Massachusetts Institute of Technology; and field studies supported by the U.S. Mission to Türkiye Grants Program and MIT MISTI Global Seed Funds.
2026
자주 묻는 질문
SILK 2.0의 가격은 Steam에서 무료(무료 플레이)입니다.
SILK 2.0의 출시일은 2026년 7월 10일이며, 개발사는 SILK Project / University of Liverpool입니다. 3개월 전 출시.
최소 사양: Windows 10 or 11 (64-bit), Intel i5-4590 or AMD Ryzen 5 1500X, NVIDIA GTX 970 or AMD Radeon RX 400 Series, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam 평가 2개 중 100.0%가 긍정적이며, Steam의 평가 등급은 “2 user reviews”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 SILK 2.0의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 SILK 2.0의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 SILK 2.0 Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 SILK 2.0의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.