Sheva is a single-player roguelite card fighter where both fighters act simultaneously. Predict your opponent, position your cards, defeat seven chakra bosses, and survive the run to reach the final trial.
Sheva 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 13개
84.6%Positive
긍정 11개부정 2개
추천—
미디어
이미지 7장
게임 상세 정보
게임 정보
게임
출시일2026년 7월 30일2개월 전 출시
개발자Goldtusks배급사Goldtusks장르액션전략인디
28도전 과제—DLC
게임 정보
플레이어 수 업데이트: 9월 18일 PM 02:13 UTC · 상점 데이터: 9월 22일 AM 08:06 UTC · 출처: SteamWebAPI
최소권장운영체제Windows 7—프로세서x86, x64 architecture with SSE2 instruction set support—그래픽DX10, DX11, DX12 capable GPUs—메모리4 GB RAM—저장 공간2 GB available space—
Sheva 소개
What If a Fighting Game Was Turn-Based?
Sheva is a single-player roguelite card fighter built around simultaneous decisions.
Every turn, you and your opponent choose to Charge, Attack or Block. Both actions are then revealed and resolved together.
There are no reaction turns. You must study the fight, anticipate your opponent and commit to your decision.
Predict Your Opponent
Charge to draw another card and prepare a stronger hand.
Attack to commit your active cards, combining their damage and effects into a single assault.
Block to defend against incoming cards and disrupt the attack your opponent has been preparing.
Charging leaves you exposed to damage, but an incoming attack does not remove the cards you have gathered. A well-timed Charge can therefore preserve your momentum and prepare a dangerous counterattack.
The rules are simple. Knowing what your opponent will do next is not.
Control Your Cards
Every card can do more than deal damage.
Cards can strengthen an attack, protect you with Guard, restore health, break defenses, reflect damage, disrupt an opponent’s hand and activate additional effects under specific combat conditions.
The order of your cards matters. Rearrange, duplicate, sacrifice, swap and shuffle them to create stronger combinations before committing to an attack.
Create Your Fighting Style
Choose a starting deck, then transform it through the rewards you discover during each run.
Collect new cards, equip up to six talismans and use powerful abilities that can change the direction of a fight.
Every addition creates new possibilities - but a card that strengthens one combination may weaken another. Deciding what not to take can be just as important as choosing your next reward.
Conquer the Seven Chakras
Every run challenges you to defeat all seven chakras.
Choose the order in which you face them, collect rewards between battles and prepare for increasingly dangerous enemies and bosses.
Each chakra has its own cards, visual identity and combat priorities. Some overwhelm you with direct aggression. Others defend, disrupt your hand or prepare dangerous combinations that must be stopped before they are unleashed.
Shape Every Run
Between fights, you will:
- Choose which chakra to challenge next
- Add new cards to your deck
- Equip talismans with passive effects
- Visit the shop to purchase cards, healing and upgrades
- Adapt your strategy to the opponents still ahead
No two runs need to follow the same route or develop into the same fighting style.
Reach the Final Trial
Defeat every chakra boss in a single run to unlock the final confrontation.
Fail, and the run ends.
Begin again with a different deck, a new route and a better understanding of how your opponents fight.
Features
- Turn-based combat where both fighters act simultaneously
- An expanded card pool filled with conditional effects and combinations
- Multiple starting decks supporting different strategies
- Skills for rearranging, duplicating, sacrificing, swapping and shuffling cards
- Powers that can alter the course of a turn
- Six talisman slots for creating passive combinations
- Seven distinct chakras with escalating enemies and bosses
- Enemy behaviour built around chakra-specific priorities
- A complete single-player roguelite journey culminating in a final trial
- Full controller and Steam Deck support
Predict your opponent. Position your cards. Commit to the fight.
자주 묻는 질문
US 지역 Steam 상점 기준 Sheva의 가격은 $6.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $6.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Sheva의 출시일은 2026년 7월 30일이며, 개발사는 Goldtusks입니다. 2개월 전 출시.
최소 사양: Windows 7, x86, x64 architecture with SSE2 instruction set support, DX10, DX11, DX12 capable GPUs, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Sheva의 필요 여유 공간은 2 GB입니다.
Steam 평가 13개 중 84.6%가 긍정적이며, Steam의 평가 등급은 “Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Sheva의 지원 언어는 총 4개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Sheva의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Sheva Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Sheva의 지원 플랫폼은 Windows, macOS 및 Linux입니다. 컨트롤러 완벽 지원.