A story-driven tactical RPG in the spirit of the 16-bit classics. Raise a found-family army of 60 heroes, recover the lost Words that sang the world into being, and stand against the Hollow Cantor — a grieving priest unsaying the world one note at a time.
Shattersong 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
Many small voices against one perfect silence.
The world of Aurendal was sung into being. Its magic is language: the Words
of the First Speech don't describe things — they make them. Long ago the great
Words shattered and scattered. Now Savreth, the Hollow Cantor — a grieving former
priest — wields the Unword to unsay the world, one note at a time. And he calls
it mercy.
You are Corin, a teenage banner-bearer. Your answer is not a chosen one or an ancient
blade. It is people — a found-family army gathered one recruit at a time, because a Word
bound into a living soul is a Word the silence can never erase.
A tactical RPG in the lineage of the greats.
- 60 recruitable heroes — knights, harpooners, hedge-witches, a bear-man of the
Riverclaw, and stranger friends still. Everyone has a name, a past, and a reason to fight.
- 28 chapters across 5 acts — a full campaign from a village lane to the Unsung
Hour, with towns to walk, camps to muster in, and secrets off the beaten path.
- Three-tier promotions — every hero grows through three full class tiers with
new looks, new skills, and new answers on the battlefield.
- Bind the lost Words — forge recovered Words into your heroes at the Anvil of
Saying. Every binding is permanent, every binding costs a Tithe, and every choice of
who is a goodbye to everyone else.
- Honest, transparent tactics — a full combat forecast before every attack.
No hidden math. Initiative interleaves by speed, flanks matter, high ground extends
your reach, and walls genuinely block line of sight.
- Retreat, not death — fallen heroes withdraw instead of dying. The campaign
asks you to be brave with people you've come to love, not to reset the clock.
- Terrain that fights with you — forests slow the unready, rivers stop all but
the wave-walkers, and the high ground is worth taking. Every hero moves differently.
- A painted world — painted battlefields, painted towns, and a painted cast
of dozens, in a warm storybook style with an original soundtrack.
The villain isn't wrong. He's just asking a different question.
Savreth lost everything and decided the kindest thing is for nothing to hurt ever again.
Shattersong is about the other answer — the noisy, imperfect, stubborn one. It's a game
about why the noise is worth it.
A solo-developed labor of love.
자주 묻는 질문
현재 Steam에 Shattersong의 가격 정보가 없습니다.
Shattersong의 출시 예정일은 2027년 3월입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 64-Bit, Dual Core, Integrated Graphics (Intel UHD 620 class), 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Shattersong의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
네. Steam에 등록된 Shattersong의 플레이 모드는 온라인 PvP입니다.
SteamStatistics의 Shattersong Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.Shattersong Steam 차트 열기 ›
Steam 기준 Shattersong의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.
Shattersong의 연령 등급은 ESRB T 및 DEJUS 6입니다.
플레이어 수 업데이트: — · 상점 데이터: 10월 9일 AM 10:15 UTC · 출처: SteamWebAPI