A high-stakes top-down survival game where every raid could be your last. Build a persistent safehouse, scavenge dangerous zones, extract with what you can carry — or lose everything.
Safehouse: Afterfall 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
최소권장운영체제10—메모리8 GB RAM12 MB RAM저장 공간25 GB available space50 GB available space
게임 정보
Safehouse: Afterfall 소개
Prepare. Raid. Extract. Build. Survive.
Operate from a persistent safehouse on the edge of collapse.
Gear up, enter hostile zones, scavenge what you can, and reach extraction before it’s too late.
What you bring out strengthens your base.
What you lose stays behind.
Raid & Extraction
- Enter dangerous zones filled with the infected
- Navigate buildings, streets, and tight interiors
- Manage line of sight and noise
- Carry limited gear based on weight and inventory space
- Secure loot by reaching extraction points
- Leave your body and equipment in-world if you die
Each raid is self-contained. The world persists.
Persistent Safehouse
- Store recovered items in physical storage
- Craft tools, ammo, and medical supplies
- Upgrade workstations
- Expand capacity and infrastructure
- Prepare loadouts before each raid
Survival Systems
- Stamina limits sprinting and combat
- Wounds require treatment and resources
- Inventory weight affects mobility
- Sound attracts enemies
- Visibility and positioning affect engagement
Combat is direct. Avoidance is viable.
Character Loss & Recovery
- Death removes your current survivor
- A new survivor continues from the same safehouse
- Previous corpses remain in raid zones
- Gear can be reclaimed by returning to the location
Progression happens through the world, not the character alone.
Optional Shared World (Co-op)
- Multiple players inhabit the same persistent world
- Players can raid together or separately
- Actions change shared state
- Infrastructure and damage remain visible
- Contribution does not require simultaneous play
The world tracks what players build — and what they fail to protect.
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 12:56 UTC · 출처: SteamWebAPI