The world is in pieces and is on the verge of total destruction. It will be saved by those who have long been forgotten... Roguelite tactical real-time battler with skill, artifact, and consumable combos. Enjoy juicy visuals and strong storytelling!
Run Heroes Run 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 0개
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긍정 0개부정 0개
추천—
미디어
이미지 10장
게임 상세 정보
게임 정보
게임
출시일—출시일 미정
개발자Gamage배급사Gamage장르액션전략어드벤처인디RPG
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게임 정보
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 01:31 UTC · 출처: SteamWebAPI
최소권장운영체제Windows 10+동일프로세서Intel Core i5 or AMD Ryzen동일그래픽For 720p: Radeon R9 270, GeForce GTX 670 (Kepler architecture, driver 472.12+), Intel Iris Xe, or similar (with 2+ GB of VRAM)동일메모리4 GB RAM6 GB RAM저장 공간4 GB available space6 GB available space
Run Heroes Run 소개
Support on Kickstarter
About the Game
Run Heroes Run is based on the roguelike genre, where you assemble your team of heroes and equip them for an adventure. How does our variation of a roguelike differ from others? The first distinction is that battles occur in real-time with active pauses for more comfortable gameplay, rather than being turn-based. The build system consists of several modules:
- Selecting three heroes for the adventure (in the demo, we limited it to three fully developed heroes, though five more are currently in production, and seven are in the concept stage).
- Choosing active abilities for the heroes that the player will use in battles and level up over time.
- Selecting passive abilities for each hero — on each level, the player can choose a passive skill for the hero that will either permanently enhance them or trigger under specific conditions automatically).
- Equipping heroes with artifacts that empower them until the end of the run.
- Collecting consumables during the run, which are divided into targeted (applied to a specific target or area chosen by the player) and mass items that affect all heroes or enemies at once.
All of these elements synergize with each other, offering almost limitless build variations, allowing you to combine and develop your hero team in different ways based on your preferred playstyle.
The Adventure
The run in our game is represented by a procedurally generated adventure map. In addition to classic battle events, resting at campfires, and meeting merchants who offer artifacts and essential survival items, you can take on quests. These quests introduce you to the game's narrative and story. They are filled with ironic references and light humor to help players relax between intense battles.
The player’s goal is to reach the end of the domain and explain to the boss that they are definitely not in charge here. To achieve this, players will need to strategically plan their path, carefully assessing where they’re ready to fight and where it might be better to rest at a campfire. And as in all roguelikes, death is not the end—it’s only the beginning of your adventure.
Bosses and Domains
In the demo, we’ve prepared the Underworld domain, where at the end, players will face a boss: the Phantom Guard—the most seasoned, bloodthirsty, and ruthless warriors to have ever fallen into Hades' realm. For the full version of the game, we are developing additional domains for Artemis, Poseidon, and Zeus. Each domain will feature its own fearsome boss, a unique set of enemies with special abilities, and players will need to devise tactics to effectively fight them. At the end of the entire adventure awaits the titan Iapetus, who seeks to summon Chaos into the world.
Base Preparation
Where one adventure ends, perhaps not so successfully, another begins. And like any good adventure, it starts with preparation. To do so, players have access to Hades' estate. It must be upgraded, and the resources obtained in the adventure can be used to research technologies that will strengthen the heroes in future runs. Or visit the merchant and buy powerful artifacts, like the *Sword of a Thousand and One Truths* or the *Shield of Lion’s Courage*. Alternatively, you can purchase potions, scrolls, and gear up for the next exciting adventure. Preparation is crucial to return stronger and push further through the story each time. A new adventure—a new run. That’s why we chose a name that speaks for itself—*Run Heroes Run*!
자주 묻는 질문
현재 Steam에 Run Heroes Run의 가격 정보가 없습니다.
아직 출시되지 않았으며, Run Heroes Run의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10+, Intel Core i5 or AMD Ryzen, For 720p: Radeon R9 270, GeForce GTX 670 (Kepler architecture, driver 472.12+), Intel Iris Xe, or similar (with 2+ GB of VRAM), 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Run Heroes Run의 필요 여유 공간은 4 GB입니다. 권장 사양에서는 6 GB의 공간을 요구합니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Run Heroes Run의 지원 언어는 총 2개이며, 그중 2개 언어는 음성까지 지원합니다.
아니요. Steam에는 Run Heroes Run의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Run Heroes Run Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Run Heroes Run의 지원 플랫폼은 Windows입니다. 컨트롤러 완벽 지원.