A fast-paced Metroidvania fusing versus fighting with shoot 'em up mechanics in intense choreographed combat. As the last survivor of the cat folk, awaken deep within the Ark. Guided by the Oracle, uncover the forbidden secrets of her mind slipping into madness.
.Rise // Access 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
.RISE // ACCESS is a Metroidvania fusing elements of versus fighting and shoot 'em up into high intensity combat, wrapped in an anime aesthetic packed with epic set pieces.
- A young girl the last surviving member of the cat folk awakens inside an Ark housing the collective unconscious of countless extinct species. Guided by the voice of an enigmatic entity known as the Oracle, she attempts to escape this colossal structure.
However...
- The Oracle appears consumed by an affliction slowly unraveling her mind. What initially presents itself as a motherly figure and an ally quickly turns into a vengeful beast, eaten away by overwhelming solitude. A struggle for survival and mutual understanding begins—if such a connection is even possible...
- Exploration
Explore the Ark and meet the spirits dwelling within. Uncover the secrets of the past, carve your path, and discover your true identity.
- Epic Boss Fights
Encounters blending close-quarters versus fighting, high-speed bullet hell flight sequences, and tightly choreographed positioning.
- The Slayer
Wield your arm—forged from forbidden technology—in combat.
- Synergy
Harness and command the Ark's forces.
- Phantom Pain
Endure the phantom pain. Whatever happens, don't lose your arm...
- A Note from Novark Entertainment
Hello everyone!
We are a young indie studio, each bringing our own unique background to the table, united by a shared passion for video games and anime.
Our core team currently includes our Creative Director (with a background as a senior 3D animator), two developers, and a Production Director who keeps everything running smoothly! We are a small team looking to expand as funding allows, and we're already in touch with talented collaborators ready to help us bring our artistic vision to life.
.RISE // ACCESS is currently in very early prototyping. While the core gameplay foundations are set, we still have a long journey ahead. Our goal is to develop transparently and build this game alongside our community.
We will regularly share our progress: music previews, character reveals, behind-the-scenes devlogs, and gameplay updates. While staying true to our artistic vision, your feedback, ideas, and player experiences will be invaluable in shaping the game throughout production.
If you're excited about the project, make sure to wishlist the game so you don't miss any upcoming announcements, and follow us on our social channels to chat directly with the team.
See you soon!
The Novark Team
자주 묻는 질문
현재 Steam에 .Rise // Access의 가격 정보가 없습니다.
아직 출시되지 않았으며, .Rise // Access의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10 64-bit, Intel Core i5-8400 / AMD Ryzen 5 2600, NVIDIA GTX 1060 6 GB / AMD RX 580, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 .Rise // Access의 필요 여유 공간은 20 GB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 .Rise // Access의 지원 언어는 총 4개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 .Rise // Access의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 .Rise // Access Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 .Rise // Access의 지원 플랫폼은 Windows입니다. 컨트롤러 완벽 지원.