3D Painter RM is a simple and customizable 3D pixel-art texture painting tool. Paint directly in 2D or 3D, create PBR textures, customize your workflow, and export assets ready for Unity and Unreal Engine.
Retro Madness DX 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
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30일 플레이 시간—추정치
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일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
현재 가격$2.99현재 할인 없음기록된 최저가$2.992026년 9월 22일부터최근 변동$2.992026년 9월 22일기록된 할인02026년 9월 22일부터
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
시스템 요구 사항
최소권장운영체제7,10,11—프로세서1.5 GHz CPU—그래픽2048 MB RAMIntegrated Graphics (Intel HD or equivalent)저장 공간200 MB available space—
게임 정보
Retro Madness DX 소개
3D Painter RM dx
3D Painter RM dx is a lightweight and easy-to-use 3D texture painting tool designed for pixel art, stylized textures, and game development.
Paint directly on your model in 3D or work on your textures in 2D. RM gives you a simple workflow while still providing the tools and customization you need to create detailed game-ready textures.
Paint in 2D & 3D
Switch between a 2D texture workspace and a 3D viewport and paint directly on your model.
Create pixel-art textures with a crisp workflow, or turn off Pixel Art mode when you want a more traditional painting experience.
Powerful Painting Tools
RM includes a wide range of tools for creating and editing textures:
- Brush
- Line
- Curve
- Spray
- Smudge
- Blur
- Fill
- Jumble
- Eyedropper
- Eraser
- Text Tool
- And more
Tool properties can be customized directly from the interface, giving you control over how each tool behaves.
Layers
Work non-destructively with a familiar layer system.
- Layer visibility
- Opacity
- Blend modes
- Multiple layers
- Easy layer editing
Organize your texture work without having to constantly modify the original artwork.
PBR Material Channels
Create and edit multiple material channels including:
- Color
- Roughness
- Normal
- Ambient Occlusion
- And other PBR texture data
Each channel can be customized independently to create the material look you want.
Flexible Texture Resolution
Choose the resolution that fits your project:
64×64 → 128×128 → 256×256 → 512×512 → 1024×1024 → 2K → 4K
Whether you're making a tiny pixel-art asset or a high-resolution game texture, you can choose the resolution that works for your project.
Pixel Art Workflow
RM is designed with pixel artists in mind.
Use Crisp Mode for sharp pixel-perfect results and enable X Symmetry when you want to create symmetrical textures quickly.
Customize your drawing workflow without unnecessary complexity.
Color Palettes
Create and work with custom color palettes to keep your artwork consistent and make pixel-art workflows faster.
Game-Ready Export
Export your textures as PBR texture maps and use them in your game development workflow.
RM is designed to work with popular game engines including:
- Unity
- Unreal Engine
Create your textures in RM and bring them directly into your game projects.
Simple by Design
3D Painter RM focuses on keeping texture painting straightforward.
No complicated workflow is required to start painting. Open your model, choose your texture resolution, select your tools, and start creating.
Whether you're making pixel-art games, stylized environments, props, characters, or game-ready materials, RM gives you a simple and customizable way to create them.
Create. Paint. Customize. Export.
플레이어 수 업데이트: 9월 19일 AM 03:33 UTC · 상점 데이터: 9월 22일 PM 10:25 UTC · 출처: SteamWebAPI