An new indie MMORPG inspired by OSRS! Train, battle, quest, and explore a dynamic world. Solve puzzles, conquer dungeons, and fight epic battles. This game builds upon time-tested mechanics with barricades, fires, player controlled resources, endless raids, macroing, and a caravan system!
Reconquer Online 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중아직 하루치 기록만 있습니다. 그래프를 그리려면 샘플이 최소 두 개 필요합니다.
24시간—7일—추세유지
평가평가 42개
59.5%Mixed
긍정 25개부정 17개
추천—점수5/9
최근 30일데이터 없음부정 비율40.5%긍정/부정 비율1.5×
미디어
이미지 6장
게임 상세 정보
게임 정보
게임
출시일2024년 10월 1일Steam 출시 1년째
개발자Reconquer Games LLC배급사Reconquer Games LLC장르액션무료 플레이전략어드벤처인디RPG캐주얼대규모 멀티플레이어앞서 해보기
Reconquer Online is an indie MMORPG that prioritizes fun and player freedom rather than grinding. This game introduces fresh mechanics like lever-controlled flame throwers, barricades, damaging fires, player collision, quests with alternative endings, lateral thinking puzzles, and different environmental interactions.
There are currently 13 trainable skills, 11 quests, several bosses and challenges, and a competitive raid with high scores.
Reconquer online has many unique features. These include:
Player-controlled Resources: There is currently a player controlled mine and dock. Monsters sometimes drop "essences" which can be used to guard these resources. Whoever owns the resource has access to the items it generates. Other players can defeat the guardian monsters and claim the resource for themselves.
Barricades and Fires: Barricades can be used to block others while fires can be used to injure them.
Mechanically unique bosses: Fight against bosses that spawn projectiles, drop boulders, switch attack styles, and more.
Endless raids with high scores for those who have advanced the furthest.
In-game macroing to automate the repetitive parts of game play.
A caravan system instead of bank notes for transporting items.
A Tiered PvP System: The PvP damage multiplier starts at 0% and slowly increases as you venture further.
Public Enemies: PvP outside of the wasteland is punished with fidelity loss. Those with negative fidelity are designated "public enemies" and are vulnerable everywhere.
Alternate Endings: Choose a side in certain quests and reap different rewards.
This is a game whose content will continue to grow with the player base.
We believe the game will end up better by slowly introducing higher level content rather than all at once. Our goal is to release a new tier of content (+5 levels) about every three months. In addition, there will be four new biomes. Each biome will have its own major quest-line, raid, and unique items.
- Desert (up to level 40 content)
- Jungle (Up to level 60)
- Arctic (Up to level 80)
- Wasteland (Up to level 99)
The long term goal is to monetize solely through memberships. Membership currently gives you the ability to choose a custom name. In the future, membership will also give you access to content above level 20.
3 months - $5
6 months - $10
1 Year - $15
Membership can be purchased in game through Steam.
플레이어 수 업데이트: 9월 18일 PM 12:59 UTC · 상점 데이터: 9월 22일 AM 09:31 UTC · 출처: SteamWebAPI