Tired of 2D and 3D games? Check out this puzzle game and sandbox for people curious about Euclidean 4D space. Solve Magic Manycell puzzle inspired by Magic Cube. Explore all 6 known regular polychorons (4D figures made of 3D bodies for faces), or create your own.
Polychoron Explorer 동시 접속자 수 및 Steam 차트
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게임 상세 정보
게임 정보
게임
출시일2026년 4월 10일6개월 전 출시
개발자Oleg Leshchev배급사Oleg Leshchev장르인디캐주얼앞서 해보기
—도전 과제1DLC
게임 정보
플레이어 수 업데이트: 9월 19일 AM 02:23 UTC · 상점 데이터: 9월 22일 PM 10:06 UTC · 출처: SteamWebAPI
현재 가격$9.99현재 할인 없음기록된 최저가$9.992026년 9월 22일부터최근 변동$9.992026년 9월 22일기록된 할인02026년 9월 22일부터
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
시스템 요구 사항
최소권장운영체제Windows 10동일프로세서x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU동일그래픽Integrated graphics with full Vulkan 1.0 support, Direct3D 12 (12_0 feature level) support동일메모리4 GB RAM동일저장 공간150 MB available space동일
Polychoron Explorer 소개
Explore 4D world as viewed by the eyes of imaginary 4D creature that uses volumetric (3D) space for visual sensing instead of planar (2D) space like we do.
A brand new 4D rendering engine was created for a Freespace-like game. Based on yet incomplete version of that engine, 2 modules were created and included into this package:
Magic Manycell is a puzzle game inspired by Magic Cube. Just like a cube that has 6 square faces, each of which is split into 3x3 smaller squares, in 4D a tesseract has 8 cubic cells, each of which is split into 2^3 or 3^3 smaller cubic cells. Then, in Magic Cube, player can rotate 3x3x1 slice of the cube around single axis; in 4D, player can rotate 3x3x3x1 slice, but not around single - around any of 3 orthogonal axes! (note: Manycell is a term used to describe Polychoron that has its flat cells split into smaller cells which all stay in original cell's flat subspace).
Besides the "hard" mode of Magic Tesseract where player can only rotate the whole 1x3x3x3 part, there is now much easier mode available to play where each "chamber" (or manycell 2x2x2 or 3x3x3) can be modified independently of its 4D neighbors - this is called Independent mode and provides much more casual and fun gameplay that can be engaged immediately, without mathematical research and memorization required to solve the "hard" Magic Manycell puzzle.
Currently 3 different Polychorons are supported for Magic Manycell game - Tesseract with 2^3 cells, Tesseract with 3^3 cells and a 16-cell which has whole cells but is such a special figure that it can be rotated like Tesseract 2^3 - by splitting it exactly in 2 halves.
In the future, it is planned to add more figures for this game mode - 24-cell and Tesseracts split in 4^3 and 5^3.
In addition to Magic Manycell, the package includes Explorer mode.
This exploration sandbox was created to observe 4D convex polychorons (which are 4D geometrical shapes made out of 3D shapes).
Currently implemented features are:
- Pick any of 6 known regular polychorons to explore - 5-cell, 8-cell, 16-cell, 24-cell, 120-cell and 600-cell.
- Look at the selected polychoron from any direction like an imaginary 4D creature would. This is achieved by 3D projection matrix technique where 4D objects are projected onto 3D spherical matrix like 3D objects are projected onto 2D matrix which we use to explore 3D world.
- Several rendering customization options are available to make this complex display perceivable as a volume rather than as a picture.
- Rotate around the polychoron using any of the 6 rotation axis-planes of 4D space using keyboard, mouse drag or controller analog axes.
- Paint any of the polychoron's cells into any color or turn them off completely. Save colorings to revisit them later. This allows player to follow particular cell's rotation relative to others and to follow polychora's cell rings.
- Use Scan mode to explore polychorons by cutting them with 3D hyper-plane and see what comes out. This mode also allows full rotations, just like projection mode does.
- Create your own polychorons by splitting the existing one in Scan mode or by providing your own geometry (programming experience needed to make your own geometry).
Besides these 2 modes, more gaming modes are being designed. At least 1 more mode is planned to be added to this package before Early Access ends.
자주 묻는 질문
US 지역 Steam 상점 기준 Polychoron Explorer의 가격은 $9.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $9.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Polychoron Explorer의 출시일은 2026년 4월 10일이며, 개발사는 Oleg Leshchev입니다. 6개월 전 출시.
최소 사양: Windows 10, x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU, Integrated graphics with full Vulkan 1.0 support, Direct3D 12 (12_0 feature level) support, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Polychoron Explorer의 필요 여유 공간은 150 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Polychoron Explorer의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Polychoron Explorer의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Polychoron Explorer Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Polychoron Explorer의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.