You are the person who decides what plays, and when. One cinema, seven days, five slots a day. Which new release to sign, which revival to licence, what to spend on the house, whose trust to keep. These are the calls a cinema programmer makes, week after week.
NOW SHOWING: A Cinema Programming Game 동시 접속자 수 및 Steam 차트
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현재 가격$12.99현재 할인 없음기록된 최저가$12.992026년 9월 23일부터최근 변동$12.992026년 9월 23일기록된 할인02026년 9월 23일부터
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
편의 및 오디오Adjustable DifficultyPlayable without Timed Input
기타Playable At Your Own Pace
시스템 요구 사항
최소권장운영체제Windows 10 64-bit or later동일프로세서Dual-core 2.0 GHz or better동일그래픽Integrated graphics동일메모리4 GB RAM동일저장 공간500 MB available space동일
게임 정보
NOW SHOWING: A Cinema Programming Game 소개
You decide what plays, and when.
Seven days. Five start times a day. Thirty-five screenings to fill, and never quite the right films to fill them with. Welcome to the chair.
Read the week before you book it
Five audiences come to your house — families, youth, working adults, seniors, cinephiles — and they do not come at the same hours. The film that sells out Saturday at seven plays to an empty room on Tuesday morning. Every cell on the board tells you who is likely to walk in. What you put there is your call.
Sign the new release, or licence the revival
Distributors offer you new films on their terms: a minimum number of runs, sometimes a clause demanding your best slots. Take the deal and you owe them those screenings. Revivals work the other way — you buy a fixed number of runs outright, and every booking spends one. A shelf of old films you own outright is freedom. A tentpole with a prime-time clause is leverage. You will want both, and you will not be able to afford both.
Two kinds of trust, and they pull apart
Standing is what the public thinks of your house. Credit is what distributors think of your word. Standing fills seats; credit decides which films you are offered at all. Serving one usually costs you the other — and some weeks the right move is to pay the penalty, break the contract, and keep the audience.
Spend where it pays
Better seats. Better sound and projection. A concession stand people actually use. Staff who make them come back. Or put the money into advertising this week and see it return by Sunday. The house you end up with is the one you chose to build.
Choose how long you have
Thirty weeks, sixty, or a hundred. The term is the difficulty, and it is also how much of this game you will get to see. Pick it once, at the start. It does not change.
Then find out what the week was worth
Open the doors and watch it run: the house counts up day by day, and the numbers land. At the end of your term, a certificate — Staff to CEO — printed with your cinema's name and the figures that got you there.
What is not in here
It does not run on a clock you cannot see. Nothing grows while you are away, nothing needs checking in on, and there is nothing you can pay to make time pass faster. It does not go on forever either: you set the length before you start, and at the end you are graded on what you did with it. Every film is invented — not one is a real title, and not one is a parody of one. One cinema, in Japan, for exactly as long as you chose.
플레이어 수 업데이트: 9월 23일 AM 12:16 UTC · 상점 데이터: 9월 22일 AM 12:15 UTC · 출처: SteamWebAPI
자주 묻는 질문
US 지역 Steam 상점 기준 NOW SHOWING: A Cinema Programming Game의 가격은 $12.99입니다. 2026년 9월 23일 이후 저희가 기록한 최저가는 $12.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
NOW SHOWING: A Cinema Programming Game의 출시일은 2026년 9월 22일이며, 개발사는 Battery Games입니다. 3일 전 출시.
최소 사양: Windows 10 64-bit or later, Dual-core 2.0 GHz or better, Integrated graphics, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 NOW SHOWING: A Cinema Programming Game의 필요 여유 공간은 500 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 NOW SHOWING: A Cinema Programming Game의 지원 언어는 총 2개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 NOW SHOWING: A Cinema Programming Game의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.