Lode Builder is the evolution of the classic Lode Runner. Collect all the gold using new tactical tools. Need to climb? Build a ladder. Pit ahead? Stretch a chain. Tired of Robots? Burn them ALL! Gather resources across the map and don't waste a single one.
Lode Builder 동시 접속자 수 및 Steam 차트
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플레이어 수—24시간 —
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30일 플레이 시간—추정치
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미디어
이미지 21장
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게임 정보
게임
출시일Q4 20268일 후 출시
개발자E140Games배급사E140Games장르액션어드벤처
—도전 과제—DLC3305720
게임 정보
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 12:50 UTC · 출처: SteamWebAPI
🔨🏃💎 BUILD, RUN, COLLECT! 💎🏃🔨
About the Project in Short:
- Lode Builder = Lode Runner + Building. New mechanics: ladder construction, chain stretching, and mass burn.
- Campaigns: 150+ levels (3 themed campaigns blending arcade action and puzzles).
- Unlimited Mode: IDDQD / IDKFA codes, invincibility, and infinite resources for free-form building.
- Extra Challenges: robot invisibility, hidden resources.
- Arcade Mode: fast-paced play with a random selection of 100+ straightforward levels (pure action with no complex puzzles).
- Arcade Tournaments: compete with other players for the best monthly and yearly high scores.
- Player Levels: easily browse custom maps and sort creators by their rating.
⚡⚡⚡ FIND RESOURCES! ⚡⚡⚡
From the Author:
When I sat down to write the story for Lode Builder, a simple fairy tale kept coming to my mind. A tale of a rogue hero, crates of gold, evil guards, and a mining laser found in an abandoned laboratory. This went on for quite a while, but then I stopped…
My game was created based on the classic Lode Runner. This masterpiece took its rightful place in history long ago, without having any story at all. That is why I decided to simply write about how a legendary classic transformed into Lode Builder. And to explain why these two games, seemingly so similar on the surface, are so vastly different.
I added three new mechanics to the classic Lode Runner gameplay. Two free-building mechanics: ladders for vertical movement and chains for horizontal travel. Plus, the massive burn mechanic (BigFire) to obliterate robots and rapidly descend to greater depths.
These new mechanics are not available by default. Players can only unlock them by finding the necessary resources on the level. Resource limitation is a key element of the gameplay.
The very first playtests showed that the rules of the game had fundamentally changed. In the classic Lode Runner, level design was incredibly strict. A single extra or misplaced block would break the map, making it impossible to beat. Free building and mass burning completely shattered those limitations. As it turned out, with enough resources, you can beat any level, no matter how intricate.
Once the need for strictly calculated paths was gone, the visual design of the maps became much more free. This is how the final art style of Lode Builder gradually came to life: each level is a vibrant visual image where the main action unfolds.
🔥🔥🔥 BURN THEM ALL! 🔥🔥🔥
Ultimately, Lode Builder turned out to be an entirely different beast. The free-building mechanics changed the gameplay so drastically that classic strategies became obsolete, giving way to fresh and unexpected solutions. Furthermore, using a 23×38 pixel canvas brought a brand new challenge of directly merging gameplay with the art of pixel art. As a result, the campaign maps turned out to be vibrant and memorable.
자주 묻는 질문
현재 Steam에 Lode Builder의 가격 정보가 없습니다.
Lode Builder의 출시 예정일은 Q4 2026입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10/11 (64-bit), Intel Core i3-4330 / AMD FX-6300, NVIDIA GeForce GTX 650 / AMD Radeon Vega 3, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Lode Builder의 필요 여유 공간은 2 GB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Lode Builder의 지원 언어는 총 5개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Lode Builder의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Lode Builder Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Lode Builder의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.