A single player graphics-coding puzzle game for creative coders and coding creatives. Built for people who like their graphics coding low level and retro styled.
Lo-Res Shaders: The Game 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—
24시간 —
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30일 최고 플레이어0평균 —
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30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
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최근 30일데이터 없음부정 비율—긍정/부정 비율—
미디어
이미지 5장
게임 상세 정보
게임 정보
게임
출시일—출시일 미정
개발자Super Fun Laser Club배급사Super Fun Laser Club장르인디시뮬레이션앞서 해보기
—도전 과제—DLC3142820앱 ID
호환성 및 기능
Windows · macOS컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family SharingStatsSteam Achievements
편의 및 오디오Custom Volume ControlsPlayable without Timed Input
시스템 요구 사항
최소권장운영체제Windows 10 or higher—프로세서1.1GHz—메모리4 GB RAM—저장 공간300 MB available space—
게임 정보
Lo-Res Shaders: The Game 소개
It's 1983 and the latest hardware to hit the streets is programmable shaders. Here at Novum Technical Solutions, our goal is to revolutionize your development pipeline with our state of the art graphical workstations. Using our newest equipment, you'll be able to outperform and outsmart your competitors. It will be years before they catch up!
As a new hire here at NTS, your job is to prove that shaders are the future by successfully solving graphical programming challenges. Using our bespoke shader language, you will be developing on the next generation of graphics hardware. Want to know what the future of graphics taste like? Go ahead and sign the NDA and let's get you started...
Learn the language, solve graphical coding puzzles to complete tasks, install updates, win promotion and gain access to even more powerful hardware.
Sounds Tough - Is This For Me?
Lo-Res Shaders: The Game is a game about computer programming. You will need to write code that solves puzzles. The solutions are generally not about complicated computer science algorithms, but more along the lines of logic and maths puzzles.
The programming language you'll use to solve these puzzles is not a real language - it has been invented purely for the purposes of the game. It's not a complicated language with a lots of keywords, built-in library functions or hard to learn control structures - think "simplified assembly language" and you're on the right track.
Some basic experience and a strong interest in programming is recommended.
About The Developer
Super Fun Laser club is a solo dev who:
- Has been around the block a few times, with over 15 years experience in commercial gamedev.
- Has worked on a full spectrum of games, from gamejams to commercial AAA.
- Is old enough to have released games when they were still hand written in assembler.
- Can remember the days before hardware shaders had even been thought of.
플레이어 수 업데이트: — · 상점 데이터: 9월 22일 PM 11:52 UTC · 출처: SteamWebAPI