This game is in Early Access. In this four player versus (local) multiplayer game, you are a child of Mothman frolicking with friends in Appalachia. Unfortunately, a dangerous lamp relic carelessly left behind by humans attracts to your kind. Throw it and run or you will explode!
Light Rush 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중아직 하루치 기록만 있습니다. 그래프를 그리려면 샘플이 최소 두 개 필요합니다.
24시간—7일—추세유지
평가평가 1개
100.0%1 user reviews
긍정 1개부정 0개
추천—
미디어
이미지 5장
게임 상세 정보
게임 정보
게임
출시일2025년 5월 26일Steam 출시 1년째
개발자MonRiverGames배급사MonRiverGames장르액션인디캐주얼앞서 해보기
—도전 과제
게임 정보
플레이어 수 업데이트: 9월 18일 PM 03:56 UTC · 상점 데이터: 9월 22일 AM 10:17 UTC · 출처: SteamWebAPI
This a multiplayer couch versus game that embraces Appalachian Vibes and Cryptid Wonders in aesthetics and gameplay. It's bright, colorful, and inspires action. Your goal, as a mothman-esque creature (and perhaps other cryptids in the future) is to survive by not exploding. You do that by throwing a light at each other. Because, moths are attracted to light, but we've decided the reverse is also true in our world. The light artifact, left behind by some careless campers, always wants to seek cryptids out to uncover and destroy them. Poor lil fellas! They can never catch a break.
As the timer beneath your character ticks down while holding the light, so does the time you each have left in the round. If you hold the light for too long, you will explode and be out of the round. But you're a cryptid! A simple thing like exploding can't keep you down. You'll be back together again in time for the next round. Which of your friends can survive the map and stay away from the light the longest? You'll have to play to find out.
Our game maps feature several popular tourist attractions in the state, such as New River Gorge and Raven's Rock. Parts of each map will either hurt or help you in your goal. There are collectibles that appear that can also help you.
Our studio is student and community run. We're learning to be professionals, guided by a few mentors and friends from other studios with more experience. Please do keep all of that in mind as you play any of our games. Because of this our process works in parallel with a university schedule, so we'll minimally have updates to share with early access participants at the end of every semester. We may have more some semesters. We intend to polish the 6 maps we currently have, tighten game play, continue to make our UI more understandable, and bring in timed events if a level takes too long. We want to ensure levels are always 5 minutes or less. We are in a good a position to dream up new maps and fun mechanics as well as we continue to make this worth your time and ours. We'll be focusing on promoting real life areas in Appalachia with this game and its neat mythology.
As this is an early access game, we understand that our relationship with you is important and want to make sure you understand that (a) while we have a solid game loop and several maps this is absolutely not a finished game (b) this is made by volunteers and students of our non profit game studio in partnership with West Virginia University (c) it will take time with the constraints we have to make this game ready for full release. We can't make a promise on a full release date yet because of these areas. If you become part of our process early, we'll do our best to keep our price low, but we need to be able to support our mission of providing educational opportunities to our students and community members helping in the studio. As time progresses, this price will increase. Whatever you paid when you signed up is the price you always keep. We'll keep an eye on our community page for your feedback, our email, and we'll put out surveys after updates are pushed. Thank you for your help on getting this ready for publishing. We appreciate you just as we appreciate our community and student members that work tirelessly on these projects as they learn the fundamentals of game development and teamwork.
자주 묻는 질문
US 지역 Steam 상점 기준 Light Rush의 가격은 $0.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $0.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Light Rush의 출시일은 2025년 5월 26일이며, 개발사는 MonRiverGames입니다. Steam 출시 1년째.
최소 사양: Windows 11. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam 평가 1개 중 100.0%가 긍정적이며, Steam의 평가 등급은 “1 user reviews”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Light Rush의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
네. Steam에 등록된 Light Rush의 플레이 모드는 온라인 PvP 및 화면 분할입니다.
SteamStatistics의 Light Rush Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Light Rush의 지원 플랫폼은 Windows입니다. 컨트롤러 완벽 지원.