One laser. Build a machine of mirrors, splitters and lenses that burns every step of the path. Light gets tired: every enemy it passes through drains it, so where you split and where you strike is the whole game. A tower defense where you engineer the damage. When it slips mid-wave, grab a mirror.
Lethal Geometry 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
One laser. Build the machine that makes it lethal.
Lethal Geometry is a tower defense with no towers. You get a laser and a budget, and you route the beam with mirrors, splitters and lenses until it covers the path the enemies walk. The beam is where the damage is. Where it goes is up to you.
Light gets tired
Every enemy the beam passes through soaks up part of its power. Drones thin it. Armored hulls drink most of it and shield whoever marches behind them. A bare mirror carries the loss on, and only lenses and upgrades win it back. So where you split the beam and where you strike a column is the whole game: hit it from the rear and the escort melts first, hit it head-on and you waste the beam on the shield.
When it slips, grab a mirror
Build, flip and sell even in the middle of a wave. Click a mirror and the beam swings to another part of the map, straight after the group that just turned the corner.
They fight back
- Saboteurs knock the mirrors and splitters they pass out of line. Build close to the path for short routes, or further away for safety.
- Reflectors throw a head-on beam away. Catch them from behind or the side.
- Jammers swallow a whole branch of the beam.
- The Warden scrambles every mirror around it each time it loses a quarter of its health.
Draft a different beam every run
Between waves, draft one upgrade that changes how light behaves: afterburn, arc chains, hot mirrors that add power with every bounce, walls that reflect, splitters that waste less energy. 24 cards in all, and the Lab unlocks most of them as you play.
Built for replays
- 10 handcrafted maps in three sectors, each with its own optical problem: blocks in the beam's way, a wall with two narrow gaps, a hall with a fixed splitter and walls that reflect, a finale with two emitters.
- Intensity: ten steps of tougher waves on every map, for a higher score.
- Endless on any map you have won.
- Restart with the same draft or reshuffle it. Play at 1x, 2x, 4x or 10x.
- Win or lose, a run pays lumens for the score it made. Spend them in the Lab on new cards, loadouts that trade one strength for another, and a few Workshop perks, then stack mutators for more score.
Good to know
- Mouse and keyboard. There is no controller support.
- Windows only. The game is in English.
- 39 milestones to earn in the game.
자주 묻는 질문
현재 Steam에 Lethal Geometry의 가격 정보가 없습니다.
아직 출시되지 않았으며, Lethal Geometry의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10 64-bit, Dual-core 2.0 GHz, OpenGL 3.3 compatible graphics, integrated GPUs included, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Lethal Geometry의 필요 여유 공간은 200 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Lethal Geometry의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Lethal Geometry의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Lethal Geometry Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Lethal Geometry의 지원 플랫폼은 Windows 및 Linux입니다. 컨트롤러 지원 정보 없음.