Build a Track & Field Dynasty
Take control of a high school track program and build it into a statewide powerhouse across multiple seasons.
Recruit hidden talent, develop athletes through specialized training programs, manage fatigue and morale, and make the critical decisions that define championship teams.
Every athlete has strengths, weaknesses, hidden potential, and their own path to greatness.
Will you create a sprint dynasty?
A distance powerhouse?
Or a balanced team capable of competing for state titles in every event?
A Living Competitive World
Compete in a fully simulated world featuring:
- 320 schools
- 64 leagues
- 16 districts
- Thousands of athletes progressing every season
Track rankings, scout rivals, watch athletes rise and fall, and build your reputation from Unknown Coach to Dynasty status.
Develop Athletes Over Time
Assign athletes to specialized training groups and build weekly training plans to improve:
- speed
- endurance
- technique
- power
- race psychology
Push too hard and your athletes may burn out before championships.
Manage recovery carefully and your team may peak at exactly the right moment.
Every decision matters.
Recruit the Next Generation
At the end of every season, scout incoming freshmen with:
- graded scouting reports
- hidden potential
- breakout upside
- unpredictable development paths
Some prospects become legends.
Others never reach expectations.
Finding overlooked talent is part of building a great program.
Championship Strategy
Set event lineups, manage relay teams, and choose race strategies for every meet.
Play it safe with conservative tactics or gamble everything with aggressive all-out performances in championship moments.
Use your limited “Peak Now” boosts strategically to give athletes their best shot at breaking records and winning titles.
Create Program History
Over multiple seasons:
- break school records
- win championships
- develop rivalries
- climb statewide rankings
- build your coaching legacy
Every season creates new stories.
Features
- Deep single-player track & field management simulation
- Multi-season dynasty progression
- Full athlete development and fatigue systems
- Recruiting with hidden potential and scouting uncertainty
- Meet strategy and event management
- Dynamic rankings across leagues, districts, regions, and state
- Program prestige and coach progression perks
- Persistent program records and historical almanac
- Simulated world with thousands of athletes
플레이어 수 업데이트: 9월 19일 AM 04:52 UTC · 상점 데이터: 9월 22일 AM 08:48 UTC · 출처: SteamWebAPI
US 지역 Steam 상점 기준 Lane 4: Track and Field Coach Simulator의 가격은 $12.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $12.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Lane 4: Track and Field Coach Simulator의 출시일은 2026년 6월 15일이며, 개발사는 Urban Legend Games입니다. 3개월 전 출시.
최소 사양: Windows 10 64-bit, Intel Core i3 / AMD equivalent, 2.0 GHz dual-core, Any integrated graphics, DirectX 11 compatible, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Lane 4: Track and Field Coach Simulator의 필요 여유 공간은 500 MB입니다.
Steam 평가 11개 중 81.8%가 긍정적이며, Steam의 평가 등급은 “Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Lane 4: Track and Field Coach Simulator의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Lane 4: Track and Field Coach Simulator의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.