A first-person horror set in a locked mansion the size of a city block. Carry three scrolls out of a 200-metre labyrinth while a man with an axe walks its corridors. Your flashlight is the only thing he will not walk into.
Labhorror 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 10개
100.0%Positive
긍정 10개부정 0개
추천—
미디어
이미지 5장
게임 상세 정보
게임 정보
게임
출시일2026년 9월 2일21일 전 출시
개발자Gamesforgames배급사Gamesforgames장르액션인디캐주얼
5도전 과제—DLC
게임 정보
플레이어 수 업데이트: 9월 19일 AM 07:20 UTC · 상점 데이터: 9월 22일 AM 08:46 UTC · 출처: SteamWebAPI
A first-person horror set in a locked mansion the size of a city block. Carry three scrolls out of a 200-metre labyrinth while a man with an axe walks its corridors. Your flashlight is the only thing he will not walk into.
You are not a hero. You are a contractor.
The paperwork calls it an extraction job: enter the mansion, recover three artifacts, walk back out, and the corporation wipes what is left of your sentence. The fine print mentions an outsider on the premises, armed. The briefing gives you exactly one useful fact about him — he cannot stand direct light in the eyes.
The mansion is a labyrinth of 200 by 200 metres: five-metre corridors under 4.6-metre ceilings, sixteen halls swallowed into the floor plan, and lamps that stand like islands in the dark. The building does not light itself for you. Between the lamps there is only the cone of your flashlight, and that cone is also your weapon — a short protective burst that pushes him back and then leaves you in the dark for two full minutes while it recovers.
He hunts by sight and by sound. He hears you sprint. He hears a bottle drop. Sixty wardrobes stand along the corridors, and behind their doors you can wait him out while the floor creaks and you count the seconds. Get it wrong and the last thing you hear is not footsteps.
The labyrinth does not remember your path — so you leave one. Throw coloured glowsticks and the corridors slowly fill with your own breadcrumb trail, up to two dozen burning at once. Drop a noise trap and he walks toward the sound instead of toward you. Drink from a bottle and your legs hold out a little longer. Every one of those is a choice made in the dark with something moving two corridors away.
The scrolls are somewhere in the building. Ten seconds of the tracker will show you where — once a minute. Take all three and the tracker turns around and points you at the only door that opens outward.
Getting in was the easy part.
KEY FEATURES:
- A 200 x 200 METRE MANSION-LABYRINTH. Five-metre corridors, 4.6-metre ceilings, sixteen halls, 145 lamps, seventy pieces of furniture. Built as a single continuous space with no loading screens.
- ONE HUNTER, NO WEAPONS. A man with an axe walks the corridors, hunts by sight and sound, and never stops. You cannot fight him. You can blind him for a moment, hide from him, or outrun him — nothing else.
- THE FLASHLIGHT IS A RESOURCE. Six seconds of protective light, then two minutes of darkness while the charge comes back. Spend it wrong and the next encounter is unarmed.
- SIXTY PLACES TO HIDE. Step into a wardrobe, hold still, and listen to how close he passes.
- LEAVE YOUR OWN LIGHT BEHIND. Infinite coloured glowsticks, up to 24 burning at once, turn an amnesiac labyrinth into a map you drew yourself.
- NOISE IS A TOOL. 24 noise traps pull him away from where you need to be. 36 water bottles keep your stamina alive.
- A TRACKER, NOT A MAP. Ten seconds of scroll vision, sixty seconds of cooldown — and after the third scroll it points to the exit.
- SET UP YOUR OWN RUN. Three difficulty profiles, plus switches for hiding spots, noise lures, glowsticks and the ceiling lamps. Turn off the lights and the mansion becomes a different game.
- A PROLOGUE THAT IS NOT A MENU. The job starts in a prison cell, with the terms read out loud.
- NEW ARTIFACT POSITIONS EVERY RUN. Each new game rolls a fresh seed for the three scrolls.
- 5 STEAM ACHIEVEMENTS.
There is no safe route. There is only the one you can still walk back.
자주 묻는 질문
US 지역 Steam 상점 기준 Labhorror의 가격은 $9.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $9.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Labhorror의 출시일은 2026년 9월 2일이며, 개발사는 Gamesforgames입니다. 21일 전 출시.
최소 사양: Windows 10 x64, Intel Dual Core, 2 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Labhorror의 필요 여유 공간은 200 MB입니다.
Steam 평가 10개 중 100.0%가 긍정적이며, Steam의 평가 등급은 “Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Labhorror의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Labhorror의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Labhorror Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Labhorror의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.