Turn-based play is central to Chinese Chess. HyperChineseChess removes this rule—battle AI or players in real-time, using quick thinking to win. Experience classic chess reimagined!
即时象棋:旧棋新弈 Hyper Chinese Chess 동시 접속자 수 및 Steam 차트
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현재 가격$1.99현재 할인 없음기록된 최저가$1.992026년 9월 22일부터최근 변동$1.992026년 9월 22일기록된 할인02026년 9월 22일부터
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Multi-playerOnline PvPPvPSingle-player
Steam 기능Family SharingSteam Achievements
편의 및 오디오Adjustable DifficultyCustom Volume ControlsMouse Only Option
기타Touch Only Option
시스템 요구 사항
최소권장운영체제Windows 7 SP1+ (64-bit)Windows 11 (64-bit)프로세서Intel/AMD 2-cores 2.0 GHzIntel/AMD 4-cores 3.0 GHz그래픽Intel HD Graphics 4000NVIDIA GeForce GT 1030메모리2 GB RAM4 GB RAM저장 공간500 MB available space800 MB available space
게임 정보
即时象棋:旧棋新弈 Hyper Chinese Chess 소개
Tired of traditional Chinese Chess? HyperChineseChess: Real-Time Battle – A Classic Reborn offers a fresh take! Face off against AI or challenge friends in real-time chess warfare. For extra thrills, try the Fog of War mode—where hidden moves intensify the clash!
In traditional Chinese Chess, players should obey the rules below.
The board consists of 9 horizontal and 10 vertical lines, divided by a "River" in the middle. Each side has a "Palace" (3×3 square with diagonal lines) at the center of the baseline.
32 pieces in total (16 per side): 将/帅 (General/King) ×1, 士 (Advisors) ×2, 相/象 (Elephants) ×2, 马 (Horses) ×2, 车 (Chariots) ×2, 炮 (Cannons) ×2, 兵/卒 (Soldiers/Pawns) ×5.
Red moves first, players alternate turns. Soldiers/Pawns cannot move backward.
The General (Black) or King (Red) is the core piece and can only move one square at a time (horizontally or vertically) within the Palace (3×3 grid).
Advisors move one square diagonally per turn and are confined to the Palace. They cannot step outside the Palace or move orthogonally.
Horses move like knights in chess (one square straight + one square diagonal). If the adjacent square in the initial direction is occupied ("hobbling the horse's leg"), the move is blocked.
Chariots move any number of squares horizontally or vertically (like a rook in chess), but cannot jump over pieces.
Cannons move like Chariots, but to capture, they must jump over exactly one intervening piece (called a "screen"). Without a screen, they cannot attack.
Soldiers move one square forward before crossing the River. After crossing, they can move sideways or forward, but never backward.
And this dynamic variant transforms traditional Chinese chess into an exciting real-time strategy game.
Players compete not in turns, but through continuous action point management. Each player gains 1 action point (AP) every second, stored up to a maximum of 4 AP. Every piece movement costs 1 AP, creating strategic decisions about when to save points and when to execute rapid maneuvers.
The core objective remains unchanged - checkmate the opponent's General. However, the real-time element introduces thrilling new dynamics. Players might choose to immediately spend AP on aggressive moves, or strategically save points for powerful combinations. The Cannon becomes particularly deadly when players accumulate enough AP to move and fire in quick succession.
All traditional movement rules apply: Generals stay within their palaces, Horses jump in L-shapes (unless blocked), Chariots roam freely, and Cannons require screens for captures. Soldiers gain mobility after crossing the river, but still cannot retreat. The key innovation is that players may move any piece at any time when they have AP available, leading to simultaneous actions and intense tactical exchanges.
Victory is achieved through the classic checkmate condition, but now under the pressure of real-time decision making. The AP system creates natural ebbs and flows in the game's tempo, rewarding both quick reflexes and long-term planning. Players must balance offense and defense while efficiently managing their precious action points in this fast-paced chess battle.
플레이어 수 업데이트: 9월 18일 PM 09:50 UTC · 상점 데이터: 9월 22일 PM 08:13 UTC · 출처: SteamWebAPI
US 지역 Steam 상점 기준 即时象棋:旧棋新弈 Hyper Chinese Chess의 가격은 $1.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $1.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
即时象棋:旧棋新弈 Hyper Chinese Chess의 출시일은 2025년 11월 6일이며, 개발사는 上弦月工作室AscentGames입니다. 11개월 전 출시.
최소 사양: Windows 7 SP1+ (64-bit), Intel/AMD 2-cores 2.0 GHz, Intel HD Graphics 4000, 2 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 即时象棋:旧棋新弈 Hyper Chinese Chess의 필요 여유 공간은 500 MB입니다. 권장 사양에서는 800 MB의 공간을 요구합니다.
Steam 평가 58개 중 79.3%가 긍정적이며, Steam의 평가 등급은 “Mostly Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 即时象棋:旧棋新弈 Hyper Chinese Chess의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
네. Steam에 등록된 即时象棋:旧棋新弈 Hyper Chinese Chess의 플레이 모드는 온라인 PvP입니다.