A long-range shooting sim built on real exterior ballistics. You read the wind and wait for the lull between two gusts. After the shot, you see the trajectory in 3D and where the wind carried the bullet. Targets are steel plates and ring targets. No combat, no blood.
Holdover – Long Range Sniper Simulator 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
Long-range precision shooting
HOLDOVER is a shooting sim for people who like reading wind and judging distance. You lie at the firing point, and through the scope the target across the slope is barely wider than one mark on your reticle. You make one last correction and breathe out. Then the shot, and a noticeable wait before the bullet gets there.
You shoot at steel and ring targets. There's no combat and no blood.Wind and patience
In many games, wind is a number at the edge of the screen and the bullet lands roughly where the reticle sits. Here, that's where the work starts. Every shot is computed with real exterior ballistics. Nothing is rolled. At long range, a light breeze is enough for a miss. You read the wind from the landscape and the windsock. Often the best call is to stay down and wait for the lull between two gusts.Gear like at the range
The riflescope has elevation and windage turrets with real clicks, and what you've dialed shows on screen. Reticles come in mrad or MOA. You have instruments for wind and distance, but no calculator that turns their readings into a hold. How much you set up yourself before the shot is your call. Technical terms are explained in plain words, so you don't need to be a competitive shooter. Units can be metric or US.After the shot
You can look at every shot afterwards as a 3D trajectory. Turn the view around and follow the path to see where the wind pushed the bullet and how far it dropped. That tells you whether the miss came from the wind or from the range.Out there
The firing points sit in different landscapes, some among trees, some open above a wide valley. Each one has its own light and its own wind. When the sun is low, haze hangs over the valley and the targets get harder to make out.Non-violent
People and animals are never targets. There are no injuries and no blood.Early Access
HOLDOVER launches in Early Access and is still early in development. The interface is in English and German, with more languages to follow. What gets added after launch depends partly on feedback from the first players. This page will show more of the game in the weeks before release.
플레이어 수 업데이트: — · 상점 데이터: 10월 16일 AM 05:15 UTC · 출처: SteamWebAPI
현재 Steam에 Holdover – Long Range Sniper Simulator의 가격 정보가 없습니다.
Holdover – Long Range Sniper Simulator의 출시 예정일은 2026년 12월입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10/11 64-bit, 6 cores, e.g. AMD Ryzen 5 3600 / Intel Core i5-9600K, NVIDIA RTX 2060 / GTX 1660 SUPER / AMD RX 5600 XT, 6 GB VRAM, 16 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Holdover – Long Range Sniper Simulator의 필요 여유 공간은 8 GB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Holdover – Long Range Sniper Simulator의 지원 언어는 총 2개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Holdover – Long Range Sniper Simulator의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.