Ever wonder how your GPU draws a triangle? Build one. Wire comparators, adders and multipliers into graphics hardware, press Run, and watch your circuit draw the picture pixel by pixel, from a first triangle to a spinning 3D cube.
Hello Triangle: Build a GPU 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
편의 및 오디오Camera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
기타Adjustable Text SizePlayable At Your Own Pace
시스템 요구 사항
최소권장운영체제Windows 10 or 11, 64-bit—프로세서64-bit (x86-64)—그래픽OpenGL 3.3 or DirectX 11—메모리2 GB RAM—저장 공간500 MB available space—
게임 정보
Hello Triangle: Build a GPU 소개
Ever wonder how your GPU draws a triangle? Build one.
Hello Triangle is a puzzle game about building graphics hardware. Each level gives you a picture to draw and a bench of working parts: comparators, adders, multipliers, registers. Wire them up, press Run, and watch your circuit draw it, pixel by pixel.
- See every mistake. A wrong pixel is marked on the picture. Click it and step back to the cycle your circuit drew it.
- Hardware, not code. No loops, no functions. To do something again, build a counter. To do two things at once, build a second unit, and pay for the board space.
- Build first, name after. Each level describes its problem in plain words. What you built earns its real name only once it works. Then it's yours, saved to your parts bin for the levels ahead.
- Smaller, faster. Every working circuit is scored on its area, delay and cycles, and your best is kept for each level.
No GPU knowledge needed
If you know a little math or programming, you can play. You start from working parts, not logic gates, and each level asks only for what the levels before it taught. Piece by piece the parts add up to a GPU, and you built every one of them.
A GPU that lives in the game
Your GPU runs inside the game's simulator: every pixel on the screen is computed by the circuit you wired. Though it doesn't run CUDA or OpenGL, and it won't replace your graphics card.
Early Access
Early Access has Acts 1 and 2, from lighting up half a screen to a solid cube turning in 3D, drawn by your own circuit. Later acts are planned for the full game: speed, textures, and a programmable shader core.
플레이어 수 업데이트: — · 상점 데이터: 10월 14일 AM 05:15 UTC · 출처: SteamWebAPI