Put history on trial in a cosmic courtroom. Manipulate Sanity, Guilt, and Arrogance to psychologically dismantle legendary figures, uncover the truth, and deliver your verdict in this roguelike deckbuilder.
Eye of the Giant 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
플레이어 수 업데이트: — · 상점 데이터: 9월 21일 PM 08:15 UTC · 출처: SteamWebAPI
점수
0/9
최근 30일데이터 없음부정 비율—긍정/부정 비율—
—DLC
5101340앱 ID
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
시스템 요구 사항
최소권장운영체제Windows 10 64-bitWindows 10/11 64-bit프로세서Intel Core i5-6600K / AMD Ryzen 5 1600Intel Core i5-10400 or AMD Ryzen 5 3600그래픽NVIDIA GeForce GTX 1050 Ti 4GB / AMD Radeon RX 570 4GBNVIDIA GeForce GTX 1660 SUPER (6 GB) or AMD Radeon RX 5600 XT (6 GB)메모리8 GB RAM16 GB RAM저장 공간12 GB available space15 GB available space
Eye of the Giant 소개
PUT HISTORY ON TRIAL
Eye of the Giant is a roguelike deckbuilder about interrogation, judgment, and psychological warfare.
You sit as Judge in a courtroom outside of time. Your defendants are not monsters or fictional villains. They are the figures who shaped history: Isaac Newton. Genghis Khan. Odin.
They cannot be killed.
They can only be broken down, card by card, until they confess.
Or until you decide they should be forgiven.
The verdict is yours.
THEY DON'T HAVE HEALTH BARS. THEY HAVE PRIDE.
Every defendant enters the courtroom with four psychological states instead of HP:
SANITY — Their grip on reality. Push it too far and paranoia takes over their deck. Break it completely, and the defendant loses their mind before they can confess. A madman cannot tell you the truth.
CONVICTION — Their belief that they were right. The stronger their conviction, the harder they fight back.
ARROGANCE — Their defenses. Threats, bluffs, accusations, and pressure can all be turned aside by a defendant who still believes they stand above judgment.
GUILT — The only path to confession. Break the other three, and the truth can finally surface.
Every defendant has a breaking point.
Your job is to find it.
EVERY CARD IS AN ACCUSATION
You don't simply drag cards onto an enemy.
Each card is placed into the Decision Point at the center of the bench. From there, it burns away as it leaves your hand, becoming an accusation, manipulation, threat, or revelation that crosses the courtroom.
The defendant responds according to their current state.
A barrier.
A justification.
A counterattack.
A confession.
Or something you did not expect.
Use the Rotten Apple against Newton and he may begin to explain himself. He may tell you about the crippled child. He may convince himself that he had no choice.
His excuse can strengthen his Arrogance while reducing his Guilt.
The right accusation is not always the one that deals the most damage.
Sometimes, it is the one that makes a defendant believe they are right.
TWO JURORS. ONLY ONE STAYS.
You are not alone in the courtroom.
Lilith and Elysa move around the bench as you work. They whisper. They argue. They influence your decisions.
One pulls you toward mercy.
The other toward cruelty.
Both sound reasonable.
Both are certain they are right.
Their influence changes more than dialogue. Their affinity affects the cards available to you, the choices presented during trials, and the direction your judgment takes.
But there is a limit.
You cannot keep them both.
Choose one, and the other will remember.
EVERY VERDICT REWRITES THE WORLD
Your trials do not end at the courtroom door.
Every verdict changes the world below.
After each session, the bailiff Sadık brings you the Daily Paradox — a newspaper from an Earth quietly rewritten by your decisions.
Some headlines will look familiar.
Some will describe events that never happened.
Some will contradict everything you thought you knew.
And some will be about you.
Acquit or condemn.
Forgive or punish.
There is no guaranteed good ending and no guaranteed bad one.
There is only your judgment — and the world that follows it.
THE GIANT IS NOT YOUR JUDGE. HE IS YOUR JAILER.
You are not a body.
You cannot die.
When your judgment fails, a voice speaks from above the bench:
“Insufficient. Judgment resets.”
The trial begins again.
Your deck scatters.
Your memory remains.
Something has been watching from above the courtroom.
The Giant has been bound to this place for longer than anyone can remember. He has watched the greatest minds in history stand before the bench, one after another.
He has been waiting for someone.
Someone capable of passing judgment.
Someone who might finally understand why this courtroom exists.
You woke at the bench without a name or a past.
Sadık says the previous Judge did not last long.
He says it like he has said it before.
The files keep coming.
Newton.
Genghis Khan.
Odin.
And countless others.
Nobody tells you why you were chosen.
IN EARLY ACCESS
- The opening trials, from the Whisperer's first tale to the Judgment of Sir Isaac Newton
- The complete four-stat psychological combat system
- The Decision Point card system and starting card pool
- The jury affinity system featuring Lilith and Elysa
- Multiple verdict outcomes for each trial
- The Daily Paradox, revealing how your judgments reshape the world
자주 묻는 질문
현재 Steam에 Eye of the Giant의 가격 정보가 없습니다.
Eye of the Giant의 출시 예정일은 2027년 3월 25일입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 64-bit, Intel Core i5-6600K / AMD Ryzen 5 1600, NVIDIA GeForce GTX 1050 Ti 4GB / AMD Radeon RX 570 4GB, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Eye of the Giant의 필요 여유 공간은 12 GB입니다. 권장 사양에서는 15 GB의 공간을 요구합니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Eye of the Giant의 지원 언어는 총 8개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Eye of the Giant의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Eye of the Giant Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Eye of the Giant의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.