A tense first-person survival horror experience set inside a collapsing apartment building during a viral outbreak. Navigate dark corridors and uncover the story behind before the apocalypse.
Everyone's dead 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 0개
—No user reviews
긍정 0개부정 0개
추천—
미디어
이미지 5장
게임 상세 정보
게임 정보
게임
출시일—출시일 미정
개발자Reindeer Grove배급사Reindeer Grove장르액션무료 플레이
—도전 과제—DLC
게임 정보
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 01:49 UTC · 출처: SteamWebAPI
About this game:
Everyone’s Dead is a third-person, single-player, story-driven survival horror experience focused on tension, atmosphere, and environmental storytelling.
You are trapped inside an apartment building during the early stages of a pandemic outbreak. With limited resources and no guidance systems, you must navigate dangerous interiors, scavenge for supplies, avoid or confront infected enemies, and make high-risk decisions in order to escape the building and reach your brother.
There are no quest markers or objective arrows, progression is driven through exploration, sound cues, environmental clues, and player observation.
Everyone's dead is unforgiving in the sense that the player cannot stay still and linger. Survival is key in Everyone's dead and because of it's unforgiving nature, saving the game is limited to various checkpoint throughout the level. Your neighbors might have left food or resources that you will be able to use so be vigilant and wary, but remain your focus and stay on track!
Story driven survival horror:
Experience a narrative set during the first stages of a global pandemic. Play as Dan, a survivor forced to choose between remaining barricaded in safety or risking everything to rescue his injured brother outside the quarantine zone.
The game takes place in the beginning stages of a global pandemic where the edges of collapse are near. The main character, Dan, has been held up in his apartment since the early stages of a quarantine order mandated by the authorities. Clues around the apartment tells the story of a struggle. Desperate to keep the living dead out, and the living inside the survivors have barricaded themselves in fear of the dead roaming the streets.
In contact with his brother, Dan learns that he has tried to escape the city and in the process crashed his car. Dan now faces the hardest decision of his life, to stay in the apartment and try to survive, or escape the corridors of hell and try to rescue his brother.
The story is delivered through:
- Environmental storytelling
- Voice messages and audio logs
- Visual clues found in apartments and hallways
- World events unfolding during gameplay
Survival mechanics:
Survival depends on managing limited resources:
- Food & energy levels — maintain stamina and movement efficiency
- Weapons & ammunition — scarce and valuable
- Batteries & light sources — required to navigate dark interiors
- Checkpoint-based saving — progress is saved at specific safe zones
Supplies are intentionally limited to reinforce tension and decision-making.
Exploration-Based Gameplay (No Hand-Holding):
There is no minimap guidance or objective markers. Players must:
- Interpret the environment to find safe routes
- Listen for enemy movement and audio cues
- Discover alternate paths such as blocked stairwells, broken elevators, and emergency passages
- Decide when to move fast and when to stay hidden
Every playthrough encourages careful observation and situational awareness.
Combat and Threats
Players will encounter infected zombie enemies throughout the building.
Gameplay emphasizes:
- Risk-versus-reward combat
- Limited ammunition
- Strategic movement and positioning
- Avoidance when possible
Survival depends on smart choices, not constant fighting.
Atmospheric Level Design
The apartment complex is designed as a connected survival space featuring:
- Multiple floors and interior locations
- Dynamic lighting and dark environments
- Environmental hazards
- Collapsed areas and blocked routes
- Safe zones and high-risk corridors
Each area tells part of the story through its layout and visual details.
Playtime & Structure
- Estimated playtime: 45–90 minutes (depending on playstyle and exploration)
- Single-player experience
- Linear progression with optional exploration paths
- Designed as a focused narrative survival horror experience.
자주 묻는 질문
Everyone's dead의 가격은 Steam에서 무료(무료 플레이)입니다.
아직 출시되지 않았으며, Everyone's dead의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10 64-bit (Version 1909 or newer), Intel Core i5-8400 / AMD Ryzen 5 1600, NVIDIA GTX 1060 6GB / AMD RX 580 8GB / Intel Arc A380, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Everyone's dead의 필요 여유 공간은 30 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Everyone's dead의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Everyone's dead의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Everyone's dead Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Everyone's dead의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.