A fast top-down roguelike maze-runner. You're a PSI-class Runner, the one unit they can't capture. Slip into a Tracer-held sector, bring its cores online, and take it back before they close in.
ETCH 동시 접속자 수 및 Steam 차트
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플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 12:02 UTC · 출처: SteamWebAPI
A FAST TOP-DOWN ROGUELIKE MAZE-RUNNER.
Infiltrate. Adapt. Escape.
The Tracers are taking the System, sector by sector. You're a PSI-class
Runner, the one unit they can't capture. Slip into a sector they hold,
bring its cores online, and take it back before they close in.
Lose the signal, and we send the next. Every run sharpens the one
after it.
RUN THE SYSTEM
Every sector is a new maze, and none of them want you to leave. The Tracers
pour in behind you, the corridors funnel you straight toward them, and there
is no safe speed here. Only the next corner, the next gap, the next breath.
Outmaneuver. Outrun. Outwit. Hit the exit before they fold in around you.
FOUR PROTOCOLS
Four abilities, and every one is a moment you'll chase all run long. The
second a sector turns on you, you turn it back.
- Surge: Blast forward in an instant and shred anything in your path.
- Firewall: Raise a barrier and let the Tracers break themselves against it.
- Lag Spike: Freeze the entire grid, then stroll through and shatter them.
- Trap Mine: Seed the corridors and watch the swarm tear itself apart.
EVERY TRACER HUNTS DIFFERENTLY
Scouts catch your scent. Hunters lock on the second you're flagged.
Interceptors are already at the corner you were running for. Stalkers never
stop, and the things waiting deeper in the System are worse.
Six kinds of hunter, six ways to die. Learn them, or get cornered by them.
THE RUNNER LEARNS WITH YOU
No two runs build the same Runner. A dash that resets every time you kill.
A module that flips a near-death into a kill streak. The pieces start to
click, the multiplier climbs, and the run you were barely surviving turns
into one you're carving apart.
Then there are the corrupted modules: stronger than anything else in the
System, and just as ready to turn on you. Take them anyway.
THE TRACERS WERE US
Every Tracer in the maze was one of us, once. Taken, rewritten, and turned
loose to hunt what's left of us. The names are gone, but the way they move
is the same, and that is the worst of it.
We are almost out of time, and you are the last plan we have.
FEATURES
- A complete single-player roguelike: tense, build-driven, endlessly replayable
- 4 protocols, 78 upgrades, and 47 modules (12 of them corrupted) for countless builds
- 6 Tracer types and 6 escalating boss designs across a 30-sector descent
- Endless mode: push past where every other Runner has fallen
- 57 Steam achievements
- Cloud saves: pick up where you left off, on any machine
- Free demo available
ETCH is the first chapter. The war does not end. It only iterates.
자주 묻는 질문
현재 Steam에 ETCH의 가격 정보가 없습니다.
아직 출시되지 않았으며, ETCH의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10 64-bit (version 1909 or later), Intel Core i3-6100 / AMD FX-6300, NVIDIA GeForce GTX 750 / AMD Radeon R7 260X / Intel HD Graphics 530 (DirectX 12 / Vulkan 1.0 required), 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 ETCH의 필요 여유 공간은 500 MB입니다. 권장 사양에서는 1 GB의 공간을 요구합니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 ETCH의 지원 언어는 총 5개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 ETCH의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 ETCH Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 ETCH의 지원 플랫폼은 Windows 및 Linux입니다. 컨트롤러 완벽 지원.