Survive prison. Build your network. Plan your escape. Manage relationships, resources and risks. Discover who to trust, recruit allies, build your gang, trade, bribe, threaten and craft. Every decision matters. Can you outsmart the prison?
Escape Plan 동시 접속자 수 및 Steam 차트
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플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 02:34 UTC · 출처: SteamWebAPI
최소권장운영체제Windows 10Windows 11프로세서Intel Celeron / Athlon SempronIntel Core i3 / Athlon FX series or equivalent그래픽Open GL 2.0 compatibleNvidia GeForce 500 series / ATI Radeon HD 6000 series or any OpenGL 2.0 compatible card메모리1 GB RAM2 GB RAM저장 공간100 MB available space동일
Escape Plan 소개
Dev. Update
Thank you all very much for your Wishlists.
The dev. is working hard on Escape Plan, so keep coming back here for updates and screenshots etc.
Please note that there will be a graphical overhaul plus more animations etc. so any current escape Plan videos are mainly to convey the type of narrative/strategy gameplay. Not so much the graphics at this point in development. Although this ( 2D top down minimal graphics ) is the look the dev is going for.
Plus the final build will look a lot better. This is why there is no UI as such and the game is still in the testing/dev. stage.
Escape Plan is narrative strategy game where it has taken a long time to get the internal mechanics just right as there are many variables in covering everything that can happen in a strategy prison game of this unique genre.
The current gameplay with creating a big escape plan feels great at the moment and the dev. has many additions for the future that will enhance the players experience.
The dev. shouldn't need too long until a demo is available and it is not in the devs. interest to keep development going for too long.
I would love to make this a player driven game while in development and any constructive thoughts and ideas on this type of gameplay would be very helpful. You can comment at this stage in the 'Community Hub' button.
Thank you very much for your interest in Escape Plan.
About the Game
You have ended up in prison and immediately you don't want to be here. You need to escape.
Escape Plan is a top down strategy style game with narative mechanics similar to Dwarf Fortress that together with interacting with the prison and it's residents you will find a way to plan your escape.
You don't know who is in here with you and what type of character they are. Who do you try to communicate with! Who to avoid and who to fight against! Also, who has a certain talent or skill that would be helpful in escaping. Finding out what type of Inmates ( as well as Guards ) are in the prison with you, effects how your escape pans out. Do you go for the stealthy escape or full on with your gang and fighting your way out.
Your inmates don't have many attributes. Only two. Threat level and intellect But the narrative will give you many different options depending on your actions. There will not just be one way but more than one way execute a part of your escape plan. You will not be able to jump ahead and say go straight in and make that phone call to bribe a guard or just create your ultimate gang by trial an error. Maybe there will be a narrative ( found out through other inmates etc. ) to find out some information such as one of your gang members wants a certain luxury item. Then you will go on your quest to get that item.
Find out about the characters that surround you through interaction and clues through the narrative that unfolds as you play. Your journey to the final escape location can be played out in many ways with many different types of communications and objects and locations etc. Not just one set route.
You can start of as any of the Inmates that has a certain skill set that effects the narrative So a Inmate with a pick pocket talent will give the player a different narrative than say playing as a thug with a high threat level but low intellect.
Controlling your character is by paths and choosing which locations to go to. But not directly controlling them by steering them around like other games. This makes the gameplay like a real prison ( I presume ! ) where you have your routines to attend ( canteen times and roll call etc.) and just have that little window to go somewhere else to slip buy the guards or get an object or to pick another route to avoid someone.
There is character interaction with just the following five choices. Talk, attack, follow, observe and avoid as well as selecting your route around the prison. Together with your prison routines and the guards keeping an eye on you the narrative mechanic with throw at you story lines about your fellow inhabitants and behind the scenes unlock your progress towards your escape.
With the five actions together and the narrative mechanic you can create at least the following situations. Instruct inmates, use decoys, create an escape team, create a gang, get objects, craft objects,crawl through ducts, stash items, use the telephone, get outside information from your visitors, bribe characters, climb ropes, pick locks, hack digital locks, use vehicles, oh, and of course . . . dig tunnels. Whether the guards and inmates allow you to do these actions is another matter. Some may even steal your objects or inmates tell other inmates about your plans etc. that will hamper your progress.
The way out is easy. Just create that escape plan.
자주 묻는 질문
현재 Steam에 Escape Plan의 가격 정보가 없습니다.
아직 출시되지 않았으며, Escape Plan의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10, Intel Celeron / Athlon Sempron, Open GL 2.0 compatible, 1 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Escape Plan의 필요 여유 공간은 100 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Escape Plan의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Escape Plan의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Escape Plan Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Escape Plan의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.