Drowned in the Light: Gloom is a high-difficulty, real-time turn-based, story-driven character development game. Players will explore the unknown world.
溺死光中Gloom 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
24시간—7일—추세유지
평가평가 0개
—No user reviews
긍정 0개부정 0개
추천—점수0/9
최근 30일데이터 없음부정 비율—긍정/부정 비율—
미디어
이미지 5장
게임 상세 정보
게임 정보
게임
출시일Q1 20273개월 후 출시
개발자忙人抽象工作室배급사忙人抽象工作室장르인디
—도전 과제—DLC4013860앱 ID
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family SharingSteam Achievements
시스템 요구 사항
최소권장운영체제windows 10동일프로세서Intel i5 4代Intel Core i5-3470그래픽Intel Core i3-3240GeForce GTX 1050메모리4 GB RAM—저장 공간10 GB available space20 GB available space
게임 정보
溺死光中Gloom 소개
"Should one dwell in darkness, or drown in the light?"
·Leader, please look at this...
There’s a natural disaster that can mess up people’s thoughts and feelings. It starts from the endless deep sea, and turns all life quiet.
For the living things hit by this disaster: some die; some change into strange, twisted monsters; others get special powers... After the big disaster, different groups built their own organizations on the land that survived. The wish to stay alive... the greed to be a leader... the ambition to rule others... This is a messy, unordered society, but the top ruling organization sits high up and does nothing about it.
·Faced with all this, Leader, what else can you do...
1.A fun small idea: Combo Skills in Turn-based Games
In the fighting system of Drowned in the Light: Gloom, we made combo skills for every character. When a character meets certain conditions just right, they can get an extra turn and use the combo skill. This feature fixes the boring pace of old turn-based games, and it also tests how well players can adapt quickly.
From the design team: No one likes having to use the same team all the time in turn-based games. So we added something different to each character’s combo skill—maybe every character can be a useful "solution card"!
2.No More Repeating Resource Farming in the Character Development System
In the development system of Drowned in the Light: Gloom, when players get a new character, they can put accessories on it and use it right away. There’s no need to level up the character or upgrade its skills. This lets players spend more time on building teams and understanding the game, saving a lot of time.
From the design team: We’re sure many of you have been annoyed by games that make you farm the same upgrade materials over and over. We took that part out. Even though you’ll spend less time playing, we believe the game’s quality can make up for it.
3.Skill Tree System (Not Tied to Characters)
The skill tree works for all characters—you don’t need to set it up separately for each one.
4.Random Map Exploration Gameplay
When you get accessories through map exploration, you don’t have to fight hard, complicated battles. Exploring the map with a plan might bring you a more fun gaming experience.
5.Fun Main Story & Detailed Clue Pieces
A rich main story, well-made clue pieces... When players reach the end of the story, every character will stand out clearly in front of them. They use their lives to praise strong will, and use tears and blood to make an unforgettable story of fighting against fate!
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 02:35 UTC · 출처: SteamWebAPI