Special Notes
We look forward to your feedback - bugs, suggestions, creative ideas
Current Version Caps
About the Game
A Roguelite deck-builder with pool-style controls. Refine your cap combos, hone your shot skills, and use “Base × Multiplier” to rack up a high score!
1. Core gameplay
Gameplay integration: not just about bottle caps, but also about the collision of strategy and randomness
This is not a simple game of bottle caps. Each round requires both physical manipulation of the bottle caps (such as angle calculation and strength control) and roguelike strategic decision-making. Different tables, randomly refreshing bottle caps, limited attempts, various boxes, and the position of the bottle caps after they enter the box all necessitate that you replan your route in each round, balancing "short-term scoring" with "long-term construction".
Strategic Depth: The Brain-Burning Game of Mathematics and Multipliers
The core of the game revolves around the formula "Base × Multiplier". You need to apply basic mathematical logic to manage the score calculation expressions for individual bottle caps and combinations of multiple bottle caps, and build your own gameplay genre. Whether it's stacking multipliers to achieve numerical explosions or using physical simulation to design optimal striking paths, every decision directly affects the direction of the game.
Resources and levels: Multi-dimensional gameplay for rich experiences
In addition to playing with bottle caps on the desktop, the game also incorporates a bottle cap management system. Bottle caps serve as the core resource, testing your ability to allocate resources. At the same time, innovative level challenges are interspersed, requiring a combination of operational skills and strategic thinking to overcome, breaking the monotony of single-level gameplay.
2. Core Features
Pure fun: strip away redundant systems and focus on three core elements: "operational precision", "strategic game play", and "desire for unknown exploration", allowing the game to return to its essence.
Repeatability: The combination of roguelike random elements and open strategy building ensures that every game is a fresh experience, making it never get boring even after playing it a hundred times.
3. Experience
If you are tired of games that rely on complex systems and long for a deeper joy found in simple rules, then I am working towards that. At the same time, I welcome you to create physical objects in reality and share them with your family.
자주 묻는 질문
US 지역 Steam 상점 기준 Ding! Pocket It!: Rogue Simulator의 가격은 $4.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $4.14입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Ding! Pocket It!: Rogue Simulator의 출시일은 2026년 9월 9일이며, 개발사는 Handcrank Workshop입니다. 15일 전 출시.
최소 사양: Windows 10 64, Intel i3+, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Ding! Pocket It!: Rogue Simulator의 필요 여유 공간은 500 MB입니다.
Steam 평가 1개 중 100.0%가 긍정적이며, Steam의 평가 등급은 “1 user reviews”입니다.
네, 인터페이스와 자막은 한국어로 제공되지만 한국어 음성은 지원하지 않습니다. Steam에 등록된 Ding! Pocket It!: Rogue Simulator의 지원 언어는 총 10개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Ding! Pocket It!: Rogue Simulator의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Ding! Pocket It!: Rogue Simulator Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Ding! Pocket It!: Rogue Simulator의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.
Ding! Pocket It!: Rogue Simulator의 연령 등급은 DEJUS L 및 IGRS 3입니다.