In Delos, you are the space traffic controller managing the flow of ships at a bustling space station. Direct docking, allocate resources, and prevent collisions in a real-time strategy setting. Balance efficiency and safety to maintain order in the interstellar hub.
Delos: Space Traffic Control 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
현재 가격$2.99현재 할인 없음기록된 최저가$2.992026년 9월 22일부터최근 변동$2.992026년 9월 22일기록된 할인02026년 9월 22일부터
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
시스템 요구 사항
최소권장운영체제Windows 10—프로세서Quad-core Intel or AMD, 2.5 GHz or faster—그래픽DirectX 10 or above—
게임 정보
Delos: Space Traffic Control 소개
-- Update 2026/08/16 --
Hi folks, thanks so much for having played the game. I can't promise any updates since I'm entering job-land, and I wish the game could have been more than it was. If some day I don't need to worry about paychecks, hopefully I can get back to working on this.
Thanks again so much, it has truly meant the world to me that folks tried the game :')
-- /Update --
Take command of your own named space station as its traffic controller. Your mission is straightforward but challenging: guide ships safely to dock while maintaining your station's resource balance.
-- quick preamble from the developer hv --
Hi all, thank you for checking out Delos: Space Traffic Control. I've been working on this game for a few months in my spare time - probably accruing a few hundred hours worth of development. That being said, the game is --buggy-- at this current juncture. It will crash. There are missing features. If revenue allows for it, I would absolutely love to keep working on this, adding new features, and gradually bumping up the price by a dollar or two as it becomes a more substantial game. As it is now, I hope the price point is acceptable with the current state of the game!
For full transparency, here are some things currently missing:
- Sound effects (really)
- Visual effects for ship collisions
- Any sort of progression (i.e. station upgrades)
But, my favorite feature is in game - it is a singleplayer game, but you can chat with other players in the comms menu!
Here is what I'd like to add to the game should revenue allow for continued development:
- Lane drawing: Draw and assign lanes for ships to travel on
- Ship patience timer: Get the ship in and out of your sector within the allotted time or else it incurs an incident
- Reputation system: Gain reputation with pilots/corporations to facilitate more gameplay options between them
- Narrative: Learn about the world through talking with the pilots that dock at your station
- Station upgrades: Bigger berths, bigger ships, station infrastructure, etc.
- And a lot more
Anyways, I hope you enjoy your time with the game should you purchase it. Beyond the money exchanged (my deepest thanks), it also means the world to me that you would take time out of your day to try out the game. Please hop in the Discord and share your thoughts!
I hope you have a great rest of your day and thanks for reading.
-- on to the marketing speak --
KEY FEATURES:
TRAFFIC MANAGEMENT
- Direct two types of ships to appropriate docking berths
- Prevent collisions by managing traffic flow
- Approve or deny docking requests based on your station's needs
RESOURCE BALANCING
- Manage ships that sell resources to your station
- Coordinate with ships that purchase resources from your station
- Maintain a careful balance to avoid resource depletion
STATION OPERATIONS
- Name your space station to establish your identity
- Chat with other players about strategies and experiences
- Track how long you can keep your station operational
SURVIVAL CHALLENGE
- Your station consumes resources continuously
- Strategic decisions determine how long you can survive
- Score is based on operational longevity and efficiency
The game focuses on the core challenge of resource management through traffic control. Each ship that docks either provides essential supplies or depletes your reserves. Your task is to maintain this delicate balance for as long as possible while ensuring safe docking procedures.
How long can you keep your station running before resources run out? Take control and find out.
플레이어 수 업데이트: 9월 18일 PM 04:28 UTC · 상점 데이터: 9월 22일 PM 09:00 UTC · 출처: SteamWebAPI
US 지역 Steam 상점 기준 Delos: Space Traffic Control의 가격은 $2.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $2.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Delos: Space Traffic Control의 출시일은 2025년 4월 7일이며, 개발사는 hv입니다. Steam 출시 1년째.
최소 사양: Windows 10, Quad-core Intel or AMD, 2.5 GHz or faster, DirectX 10 or above. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam 평가 56개 중 80.4%가 긍정적이며, Steam의 평가 등급은 “Very Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Delos: Space Traffic Control의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Delos: Space Traffic Control의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Delos: Space Traffic Control Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Delos: Space Traffic Control의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.
Delos: Space Traffic Control의 연령 등급은 DEJUS L 및 IGRS 3입니다.