A turn-based tactical strategy game where your real knowledge is your power. No spell lists. No skill trees. Every glyph you cast, you must truly understand. Your mind is your mana. INT is IRL.
Cognomancy 동시 접속자 수 및 Steam 차트
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미디어
이미지 9장
게임 상세 정보
게임 정보
게임
출시일20273개월 후 출시
개발자Cognomancy Studios배급사Cognomancy Studios장르전략인디
—도전 과제—DLC
게임 정보
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 01:54 UTC · 출처: SteamWebAPI
Your mind is your mana.
Cognomancy is a turn-based strategy game in the tradition of Heroes of Might and Magic. Explore an adventure map, build armies, conquer towns, and cast spells in hex-grid tactical combat. But here, magic works differently.
Every spell is a Chinese character. Every character is built from radicals. To cast it, you must know what it means.
Not your character. You.
Select a radical. The game shows you a glyph built from it. Identify it correctly and the spell fires at full power — devastating, precise, exactly what you commanded. Get it wrong and the spell fizzles. There is no mana bar. There is no cooldown. What limits your power is what you actually know.
The deeper you go, the stronger you become.
A basic spell fires when you recognize a single glyph. But the system is compositional. Radicals combine into compounds, and compounds follow logic:
- 火 (fire) + 木 (wood) = 焚 (immolate)
- 火 (fire) + 土 (earth) = 灶 (hearth)
Over one hundred spells are woven through a handful of radicals. A player who has seen fire once casts fire. A player who understands every compound fire appears in, every meaning it touches, commands it.
Spells degrade with use, forcing you to rotate your vocabulary. The magic system is spaced repetition disguised as warfare. You are the spellbook.
Six Factions. Six Doctrines.
Every faction fights differently. Not cosmetically, but structurally.
Iron Order: Formation warfare. Spearmen hold, Crossbowmen fire overhead, Lancers end battles in a single charge. The Kaisergolem anchors the line. Most powerful in open terrain. Most predictable.
Ashlands: Disruption. Fire Imps ignite and vanish. Nagas strike twice and retreat. The Asura Destroyer hits every adjacent hex, ally and enemy alike. They dissolve your formation before you can use it.
Clockwork Assembly: Construct positioning. Steam Turrets fire automatically. Iron Golems absorb while Engineers repair. The Titan Automaton is immune to all spells and repairs itself. No morale to break. No dead to raise.
Primordial Cradle: Nature and attrition. Wolf Packs punish isolated flanks. Vine Stranglers root enemies. Treants regenerate and heal every adjacent ally. Every step into their territory must be earned.
Dread Dominion: Undead persistence. Skeletons reassemble. Ghosts ignore physical attacks. Vampire Lords heal from damage dealt. The Lich King raises soldiers from every corpse. Against an army with no corpses, the engine stops. In every other fight, it cannot be worn down.
Celestial Court: Harmony. Every unit amplifies every other unit. Disciples grow with each spell cast nearby. The Celestial Dragon amplifies hero spells.
One World. Six Campaigns. Six Perspectives.
The same events. Seen from the inside of each faction. The conspiracy that looks like corruption in Campaign 1 looks like survival in Campaign 3. The enemy from Campaign 2 is your employer in Campaign 4.
Nothing is explained. Everything is there to be found.
자주 묻는 질문
현재 Steam에 Cognomancy의 가격 정보가 없습니다.
Cognomancy의 출시 예정일은 2027입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Cognomancy의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Cognomancy의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Cognomancy Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Cognomancy의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.