Enemies that move like Chess pieces! A fast paced, 2D Pixel Art Game, where you play as a Pawn and fight Chess Pieces. Survive flying bishops, face down charging Rooks, and Boss Fight Pawns.
Chess Combat Platformer 동시 접속자 수 및 Steam 차트
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개발자Jambuckett배급사Jambuckett장르액션
—도전 과제—DLC4744270앱 ID
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
시스템 요구 사항
최소권장운영체제Windows 10—프로세서Dual-core CPU 2.0 GHz or better (Intel Core i3 / AMD equivalent)—그래픽Integrated graphics (Intel HD 4000 or better) or any GPU with OpenGL 3.3 / Vulkan 1.0 support—메모리4 GB RAM—저장 공간200 MB available space—
게임 정보
Chess Combat Platformer 소개
Enemies move like Chess Pieces
Hello, I'm James, and I'm turning Chess into a 2D Action Platformer!
Chess leaves the board and enters a weird world, where each piece acts on its own and tries to kill you. You, a lonely weak pawn, must fight through waves of enemies to defeat the evil King.
Each piece moves like their over the board counterpart, but with a few unique twists and turns to keep you on your toes
Dynamic Enemies
I have always been fascinated by enemy behaviour in video games because of how it manipulates player behaviour. I believe that good enemies force your movement, take your attention, and organically put you in weaker positions which then creates fun.
Every enemy in Chess Combat Platformer is designed to force your movement in some way.
Pawns take your attention, they're weak on their own but can distract you from more powerful pieces. Bishops control the air, making jumping over enemies a challenge, and performing surprising missile strikes from off screen. Rooks control the ground lanes, making fighting other enemies (such as those weak pawns I mentioned earlier) much harder.
Turning 3 Enemies into 9 (and more down the line)
Chess only has 6 unique pieces so how do you escalate tension throughout the game?
By giving each piece variations with unique abilities!
Each enemy in Chess Combat Platformer has variations with upgraded on their movements and abilities, keeping the game interesting hours in. A Level 1 Pawn just moves towards you. A level 2 Pawn dashes before attacking, making it harder to predict and avoid, and a Level 3 Pawn will promote if it successfully strikes you.
The game is broken up into Sagas with each Saga having it's own theme. Currently planned themes include Medieval, Superhero, Wild West, and Cyberpunk, each one coming with it's own twists on enemies.
This is going to be the ultimate chess game!
Adding Boss Fights to Chess
The over the board Chess game does not have boss fights... but Chess is now an action platformer so it does
Each Saga ends with a boss fight against the Queen, a powerful opponent who has the mixed abilities of all other pieces. She strikes like a Bishop, before immediately switching to a Rook ground attack. A difficult fight indeed...
Many levels will also end with higher level variants of enemies, creating memorable encounters throughout your journey. You'll battle Rooks across moving platforms, survive ambushing Pawns, and many more scenarios you'll just have to wait for.
플레이어 수 업데이트: — · 상점 데이터: 9월 23일 AM 01:58 UTC · 출처: SteamWebAPI
아직 출시되지 않았으며, Chess Combat Platformer의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10, Dual-core CPU 2.0 GHz or better (Intel Core i3 / AMD equivalent), Integrated graphics (Intel HD 4000 or better) or any GPU with OpenGL 3.3 / Vulkan 1.0 support, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Chess Combat Platformer의 필요 여유 공간은 200 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Chess Combat Platformer의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
아니요. Steam에는 Chess Combat Platformer의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.