Arvel — Action RPG + hybrid RTS. Build a squad of mercenaries, clear dungeons for loot, raise an army, and fight over the Arkon. Solo, with friends, or 1v1 up to 3v3.
Arvel 동시 접속자 수 및 Steam 차트
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출시일Q4 20268일 후 출시
개발자CRANOVA배급사CRANOVA장르액션인디RPG앞서 해보기
—도전 과제1
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플레이어 수 업데이트: — · 상점 데이터: 9월 19일 PM 03:16 UTC · 출처: SteamWebAPI
Where Will You Head Today?
Conquest
An Archon stands at the center of the map.
Capture it and your faction starts earning points. The first faction to reach 200 wins.
The problem is keeping it.
When enemies contest the Archon, scoring stops completely.
Lose control for even a moment, and those points start going to the other side.
Taking it is one thing. Holding it is another.
And enemy players aren't the only threat.
Defend the Archon against whatever comes your way.
Dungeon
This is where you hunt for gear, earn experience, and grow stronger.
Every run reshuffles the rooms and corridors.
The higher the difficulty, the better the tier of gear you can find.
Survival
There is no winning.
No final wave. No final boss. No clear screen.
A new wave comes every two minutes, and each wave adds another direction for enemies to attack from.
Eventually, there will be no side you can afford to leave undefended.
Your base will fall.
How long you lasted is your record.
Custom
Use the built-in editor to create your own terrain and villages, and configure resources and monsters.
Your custom map is automatically transferred to anyone who joins the room.
Invite your friends.
Then make them suffer.
──────────────────────────────You're Not Hiring Stats. You're Hiring People.
Recruit mercenaries and build a squad of your own.
Every mercenary has different abilities, but they also have different personalities.
How brave they are, how disciplined they are, how compassionate they are — these aren't just words written on a stat sheet.
Their personality affects their decisions and changes the way they fight.
A hothead might fire off a skill the moment it's ready.
A disciplined fighter may hold onto it until the moment it actually matters.
You give the orders.
But how they fight under those orders depends on who they are.
──────────────────────────────Your Weapon Is Your Class
One-handed swords, sword and shield, two-handed weapons, dual wielding, spears, bows, and magic wands.
You don't choose a class and stay locked into it.
The weapon in your hands determines how you fight and which skills you can use.
Every weapon has its own path to mastery.
Picking up a new weapon means learning how to fight with it from the beginning.
It's not that you can't use it.
You're just not used to it yet — and that's exactly why there's a reason to keep using it.
Magic wands branch into two paths:
offensive magic and healing magic.
Which path you take is up to you.
──────────────────────────────Timing Is Everything
Mashing the attack button won't be enough.
Basic attacks and combos have precise timing windows for chaining into the next strike.
Read your enemy and time your attacks, skills, items, and dodges carefully.
Left Click opens with your first attack.
From there, the combo branches into Q or E.
Q is fast but weak. It buys you time.
E is slower but powerful. It knocks enemies back and staggers them, giving you control of the fight.
It's not about how many tools you have.
It's about when you use them.
──────────────────────────────All for That One Perfect Affix
Items drop across multiple tiers and rarities.
Prefixes and suffixes automatically shape their names.
Something like Cruel Longsword of the Eagle.
Main weapon, off-hand, helmet, armor, gloves, boots, necklace, and ring.
Each of these eight slots can roll different affixes.
Set bonuses become stronger as you collect and equip more pieces of the same set.
Even the same Strength +N isn't equal between a Tier 5 Unique and a Tier 1 Magic item.
And even two Tier 5 Uniques can roll differently.
That's why you go back in.
For that one affix.
──────────────────────────────Alone, or With Friends
Build a squad of mercenaries and head out alone,
or open your world and bring your friends along.
You can also face other players in Conquest,
from 1v1 all the way up to 3v3, fighting under opposing banners.
Explore the world.
Hunt monsters.
Throw yourself into wars between nations.
How you face this world is up to you.
자주 묻는 질문
현재 Steam에 Arvel의 가격 정보가 없습니다.
Arvel의 출시 예정일은 Q4 2026입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 64-bit, Intel Core i5-4460 / AMD FX-6300, NVIDIA GeForce GTX 960 / AMD Radeon R9 380 (2 GB VRAM, DirectX 11, Shader Model 4.5), 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Arvel의 필요 여유 공간은 6 MB입니다. 권장 사양에서는 8 GB의 공간을 요구합니다.
이 게임에는 아직 Steam 평가가 없습니다.
네, 인터페이스와 자막은 한국어로 제공되지만 한국어 음성은 지원하지 않습니다. Steam에 등록된 Arvel의 지원 언어는 총 13개이며, 음성을 지원하는 언어는 없습니다.
네. Steam에 등록된 Arvel의 플레이 모드는 온라인 PvP 및 온라인 협동입니다.
SteamStatistics의 Arvel Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Arvel의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.