1979. P.L.U.T.O keeps sending your team of researchers back through G.A.T.E into the backrooms for deeper expeditions, but they are never happy with the lengths you go to. Nearest exit gets your team back safe. Only the deepest exit will suffice.
Apollyon 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
P.L.U.T.O RESEARCH DIVISION, 1979
G.A.T.E was supposed to be studied, not entered. It was entered anyway.
Your team pushed through into somewhere that does not follow the layout it was built on. Corridors repeat. Rooms exist that weren't in the last briefing. They want you to explore deeper than the last expedition even though you barely made it back.
THE ASSIGNMENT
The nearest exit gets your team home. But you’ll keep getting sent back.
P.L.U.T.O doesn't send teams in to come back early. The deepest exit is the only one that ends this. Everything before it is just how far you got before you almost died.
TRUST NO ONE
Somewhere below G.A.T.E, something learned to sound like one of you. Move like one of you.
It walks like the person it copied. It behaves like the person it copied. It responds like the person it copied. It doesn't strike when the group’s scared or falling apart. It strikes once everyone's stopped counting.
You won’t even notice when someone's missing, you've already been standing next to the thing that took them.
DON'T SPLIT
Staying together keeps you sane, but it’s hard to keep track of 6 people
Fall behind, get separated, or push ahead alone, and your own senses start working against you. Movement in your peripherals that isn't there when you look at it. Voices in the walls misdirecting you.
The longer you’ve been away from your group, the less you can trust reality, if you’re even looking at it.
WHAT'S KNOWN DOWN THERE
- The Mimic - copies a person, their movements, their habits, their responses let alone their voice. It doesn’t just hear you, it understands what you said. You won’t know it’s not your friend, but if you do, it’ll know you do.
- The Mannequin - frozen in place the instant it's observed. Faster than anything you’ve ever seen and best hope the lights don’t cut out.
- Insanity - the longer you're alone, the less reliable your own senses become. You might not even be able to sense reality itself anymore. Voices in the wall trying to misdirect you.
- 1-6 player co-op - Join a friends lobby, build a team that will work together and provide each other company.
- Handmade levels, stitched procedurally - best of both worlds, large library of handmade sections with random elements stitched together procedurally so you wont be exploring the same backrooms every time.
THE LOOK & OPTIMIZATION
Low-poly PSX style geometry and low-resolution textures, lit by lighting the old games would have never touched. Optimization has taken the main stage with the most usage being centred around the CPU and the GPU really just needs to exist.
HOW FAR DO YOU PUSH IT
Your team has the option to take earlier exits back. Thats not what P.L.U.T.O’s goal is. They want you to take the last exit but other exits aren’t in vain.
자주 묻는 질문
현재 Steam에 Apollyon의 가격 정보가 없습니다.
아직 출시되지 않았으며, Apollyon의 출시일도 발표되지 않았습니다.
최소 사양: Windows 10, i3-4130, GTX 580, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Apollyon의 필요 여유 공간은 600 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Apollyon의 지원 언어는 총 1개이며, 그중 1개 언어는 음성까지 지원합니다.
네. Steam에 등록된 Apollyon의 플레이 모드는 온라인 협동입니다.
SteamStatistics의 Apollyon Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Apollyon의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.