Flip 7 cards for a massive boost or draw a card you already have and lose everything. Another One is a roguelike deckbuilder where no duplicates survive. 5 heroes, brutal bosses, and a Daily Challenge leaderboard that resets at midnight.
Another One 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
최소권장운영체제Windows 10 (64-bit)—프로세서Dual Core 2.0 GHz or equivalent—그래픽DirectX 10 capable graphics card—메모리2 GB RAM—저장 공간1 GB available space—
Another One 소개
Draw the Same Card Twice. Lose Everything.
You're on a roll. Five cards in. No repeats. You could stand right now safe, solid, decent damage.
Or you could draw one more.
You draw!
Bust. No damage. Turn over. The enemy is still standing.
Another One is a roguelike deckbuilder built around one brutal rule: draw a card you already have and your entire hand collapses. No damage. No exceptions. No mercy.
The longer your hand, the harder you hit. But the longer you wait, the more likely you've already drawn what's coming next.
The Simplest Rule. The Hardest Decisions.
Your deck is full of cards with different values. Draw them one at a time. The moment you draw a card already in your hand, you bust. Everything you built that turn is gone.
But if you can flip 7 cards without a single repeat? The booster triggers. Fights end differently.
- Draw 7 unique cards and trigger bonuses that can end fights in one blow
- Stand early and deal safe damage — or push deep and risk it all
- Every booster changes what the right number of cards actually is
- Every boss changes what the word "safe" means entirely
Push your luck. Know when to stop. Rarely know when to stop.
5 Heroes. 5 Completely Different Decks.
Every hero starts with a unique deck that forces a different strategy:
- Rookie: Cards 1 through 12. The full range. Learn the game. Then learn it again.
- Viking: Double digits only. High values, big hits, very little room for error.
- Poker: Four of every value in the deck. Yes, four. Busting is now a personality trait.
- Highlander: One of each card. Theoretically the safest deck. There is also a bomb in it somewhere.
- Baby: Cards 1 through 5 only. Tiny numbers. Surprisingly dangerous synergies.
Same boosters. Same bosses. Completely different runs.
After Every Fight — A Choice.
Win a battle and pick your reward:
- New Booster: Add a passive that changes how your hand is evaluated
- Upgrade a Booster: Push an existing booster to its next power level
- Forge: Strengthen specific cards in your deck. Make the numbers hit harder.
- Add max. HP: Sometimes surviving is the move
- Break the game: Scaling mechanics that compound. The kind of reward that feels like a mistake until it suddenly, absolutely, wins the run.
No two reward paths feel the same. Every decision shapes how the next fight plays out.
The Bosses Are Not Playing Fair.
Over 20 bosses. Each one rewrites the rules mid-fight:
- Baron Bubblegum: Your highest card sticks to his hands. Deals no damage.
- Quantum Cat: Sometimes your hand is hidden. Sometimes it isn't. He finds this very funny.
- DJ Dead Drop: Adds a new instant-bust card to your deck every single turn.
- Glitch King: Every time you bust, he heals. He is actively rooting against you.
- Internet Troll: Your first few draws are always hidden. You're playing blind.
- Couch Potato: Double HP. He is simply very comfortable and sees no reason to hurry.
The Daily Challenge. Everyone. Same Run. One Day.
Every day, a new challenge appears. Same seed. Same run. Every player on earth gets the exact same deck, the same bosses, the same reward choices.
You can retry as many times as you want, the run resets, but the seed stays the same. Study it. Optimise it. Find the line.
- Global leaderboard: See how far everyone got today
- Retry all day, every day: Each attempt teaches you something
- Resets at midnight: The pressure is real
How far can you actually go when you know the run by heart?
One More Run.
- Infinity Mode: Difficulty that never stops scaling. Neither will you.
- Daily Challenge: Global leaderboard. Same seed for everyone. Resets at midnight.
Made With Love. Tested With Rage.
Another One is built by a single developer.
One person, one obsession, and more hours spent testing whether drawing exactly 7 cards without a repeat feels as satisfying as it should. (It does. Extremely.)
Game art and character designs were crafted with the assistance of AI generation tools.
자주 묻는 질문
현재 Steam에 Another One의 가격 정보가 없습니다.
Another One의 출시 예정일은 2026입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 (64-bit), Dual Core 2.0 GHz or equivalent, DirectX 10 capable graphics card, 2 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Another One의 필요 여유 공간은 1 GB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Another One의 지원 언어는 총 4개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Another One의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Another One Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Another One의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.