New Year's Eve, 1999. The Y2K bug is real, midnight fireworks turn on the crowd, chaos erupts. Erin is a hardware tech hacker, she can pick locks with bin scrap, hot-wire a dead mobile, reboot a generator and more. Get across the Harbour to Liam before the night is over.
A Narrative Puzzle Adventure
Explore the beautiful city of Sydney as it was in 1999. Solve puzzles to progress further into the chaos of the Y2K bug, unlocking new areas to explore and live through the events of this what-if scenario.
Story
New Year's Eve, 1999. Sydney is the first major city in the world to cross into the new millennium, and the whole planet is watching the Harbour.
The Y2K bug is real. At the stroke of midnight the power fails, the phone network drops, and every system without a manual backup goes dark or haywire. Ground zero is the foot of the Sydney Harbour Bridge. Erin, a young protagonist, finds herself working to save the lives of her friends and strangers alike by restoring functionality to machines and cobbling together solutions from unassuming scrap.
Explore and Advance
Discover useful items in the environment and craft them together to form new objects! Take apart everyday objects piece-by-piece and use the parts to navigate the obstacles of a city in chaos.