Wych Ring is a 1st and 3rd Person Action Combat game with a mix of Sci-Fi military and medieval weaponry, told through an open world story in a variety of different worlds. Choose a favorite weapon style, manage inventory and decide to Level Up the player character or not for greater difficulty.
Wych Ring is a 1st and 3rd Person Action Combat Sci-Fi Fantasy featuring a large variety of weapons choices and enemies from different time periods. Survive a nightmarish Limbo world filled with creatures while crossing through portals that transport you to other dimensions facing enemies who can never really die.
Current Features
- First and Third Person gameplay that focuses on a variety of weapon combat based on player decisions.
- Single Player Story based with a Main Questline through an open world.
- Hundreds of different weapons, shields and loot items to discover throughout the world.
- Use Swords, Greatswords, Axes, Greataxes, Knives, Blunts, Spears in combination with a Shield or Dual Wield the Melee weapons!
- Use Pistols, Rifles, Sniper Rifles and Grenades, and Dual Wield Pistols!
- Use a Bow and Arrow for maximum difficulty - equip poison and explosive arrows for a blast!
- Apply Poisons to melee weapons for added damage over time bleedout.
- Manage limited inventory with the main player character balancing between weapons, ammo, grenades, shields, health, poisons, and armor (armor coming in Final Release).
- Manage Health with items used at a Health Station.
- Manage XP manually with XP Items or don't level up at all to increase the difficulty!
- Leveling up unlocks Skill Points that can be used in a Skill Tree (Skill Tree is placeholder in Beta).
- Explore a big open world forest that contains portal sites which changes the entire world into Limbo!
- Navigate and survive the varied creatures of Limbo to reach the portal gateways.
- The portal gateways of Limbo turn the world into a different location in time and space.
- Each location is unique and ranges from medieval times, to the present and a future cyber world.
- Face Zombies, mind-controlled Humans and a Skeleton Horde.
- Face Boss Characters like the High Priestess of the Gothic Church.
- Loot enemies for weapons, Coin or XP.
- Coin Gold Currency collected in game is used to purchase items from loot crate vendors (No real-world value, not purchasable).
Planned Features for Final Release
- All levels beyond the Beta Build (approximately 25 total) - subject to final decisions.
- Game ending level.
- Side Quests that add to the single main quest.
- Armor Items for all enemies and the player.
- Final UI, layout and art.
- Skill Tree, usable when earning Skill Points from Leveling up.
- Final gameplay balance of weapons, health and enemies.
- All cinematics and audio dialogue.
- Final Audio pass across the entire game.
- Final art and FX pass across the entire game.