A game of deduction, deception, and trust. Uncover the Darkness hiding among the villagers. Talk, observe, investigate - but beware, the Darkness is watching too. Observe. Talk. Suspect. Who’s next?
WHO CAN YOU TRUST?
In a quiet village, Darkness is hiding among the villagers.
Every night, it claims one soul. During the day, you must find it among you - before it’s too late.
☀️ DAY
Gather together, discuss what happened the previous night, and look for suspects.
Who is acting strangely?
Who knows too much?
Who is trying to lead everyone down the wrong path?
Discuss, argue, and vote.
🌙 NIGHT
As darkness falls, each player returns to their home.
But there’s more to the night than meets the eye.
The Magic Labyrinth opens - a challenge where players from both sides can take part.
🏆 Winning the mini-game grants a bonus that can change the course of the game.
- Guardians gain advantages that can help them find and stop the Darkness.
- Darkness gains abilities that allow it to confuse the Guardians and hunt them down.
👻 GUARDIANS VS DARKNESS
Guardians must identify the Darkness and protect the village.
Darkness must remain hidden, eliminate the Guardians, and claim every soul.
Each side has its own abilities and objectives. Use your advantages wisely - a single bonus can change the outcome of the game.
🔥 TRUST. DECEIVE. SURVIVE.
Watch how the other players behave. Remember what they say. Analyze their actions.
Sometimes all it takes is one strange remark.
One suspicious move.
One mistake.
Or a very convincing lie.
Who will you trust when even your friends could be the Darkness?
Gather your friends, enter the village, and try to survive the night.