Commander, your strike team is to dive deep into the contaminated city of Sun Stone and get some answers before the mysterious deadly plague spreads . Good luck Commander!
Welcome Back, Commanderのプレイヤー数とSteamチャート
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プレイヤー数024時間で—
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30日ピーク2平均2
歴代ピーク2追跡開始以来
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24時間—7日間—トレンド横ばい
レビュー246件のレビュー
81.3%Very Positive
好評200件不評46件
おすすめ数230
メディア
18枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2025年2月6日Steamでの配信開始から1年
開発元S.C. 16 BIT NIGHTS S.R.L.パブリッシャーS.C. 16 BIT NIGHTS S.R.L.ジャンルストラテジーシミュレーション
30実績1DLC
このゲームについて
プレイヤー数更新:9月18日 22:48 UTC · ストアデータ:9月22日 12:03 UTC · ソース:SteamWebAPI
最低推奨OSWindows XP or higherWindows 10プロセッサーPentium 4Multicore processorsグラフィックAny同じメモリー8 MB RAM同じストレージ1 GB available space2 GB available space
Welcome Back, Commanderについて
PROTIP: always find an exit first before doing your looting spree.
If you ever wanted to feel like a military commander, now is your chance.
- Roguelike elements: achievements with rewards on new games.
- Management of resources
- Event system with 4 polls for each day (night camp, morning event, strategic choices and tactical deployment)
- Squad-based real-time tactics combat (with an optional active pause mode) / Real Time Strategy
- Unit customization (Level up skills mechanics, Equipment upgrades)
A mysterious deadly plague has infected the city of Sun Stone, and all communications with the city administration have been cut off.
You are the appointed commander who must assemble a strike team and deploy them within the epicenter to find answers before the plague spreads beyond the city limits.
You will get to make strategic decisions that will impact the status, supplies, and sanity of your squad, and tactical decisions that will impact the survival chances of your strike team during combat engagement with the creatures.
The lives of your men are in your hands and the story will be shaped according to your choices.
The game is rather short but emphasizes the replayability factor making each playthrough as unique and fresh as possible by giving you different new games
bonus options, a bit of randomly generated content, achievements with rewards on the next game, multiple strategic choices with various outcomes, multiple paths, multiple endings and multiple ways to play.
Fair Warning: the game can become very hard if you get too greedy.
The game contains 5 chapters represented by the 5 stages of DEFCON:
DEFCON 5 - the initial stage of the outbreak, the first contact of the strike team with the quarantine city.
DEFCON 4 - things spice up, new types of infected appear, maps become bigger, and event pools refresh.
DEFCON 3 - here there will be all Bosses encounters. Think outside the box.
DEFCON 2 - all you learned so far and more, maps become bigger, all stakes are amplified, and difficulty is increased.
DEFCON 1 - all choices you made so far in the game since the beginning will now have a direct impact on the gameplay and on the ending cutscene.
Each difficulty setting has its unique layout in how many days each DEFCON has.
The game has a Lovecraftian - Military theme, mixing Real-time strategy gameplay with heavy Horror elements.
Good luck Commander!