A handcrafted narrative card game with branching outcomes, set in a 17th-century Polish village. Swipe through the winter. You are a stranger who arrived uniinvited to a snowbound village, the lord is dead, and witchcraft accusations don't care about innocence. Can you survive until the Thaw?
最低推奨OSWin 10—プロセッサーIntel Core i5-2520M or equivalent—グラフィックGeForce GTX 970—メモリー1 GB RAM—ストレージ300 MB available space—
Until the Thawについて
A stranger arrives uninvited at a rural Polish folwark. The lord is dead. His widow is barely holding the estate. The priest left. The roads are buried. Nobody is coming. Suspicions start to grow.
- You are the stranger.
- Over time, they decide who you are.
- Swipe left or right to respond to the people.
- Every answer shifts your standing between the manor and the village.
NPCs will react based on who they think you are:
- a Simple Man,
- a Godfearing man
- a Learned Man
Depending on this perception, Your possible choices will change, as well as NPCs reactions to them
You can try and change their minds, but it won't be easy.
Lord has died.
Witchcraft accusations are flying around
That is when you arrive
Everybody judges you.
Nobody lies.
Each decision could produce consequences you didnt intend.
Historically and ethnographically grounded
Features
- Reigns-style card swiping mechanic
- Single slider balance between manor and village.
- An identity system that accumulates across the entire run and constrains your future options.
- Text that changes based on who the village thinks you are.
- Multiple Endings depending on your choices. You can't save everyone, but you might save yourself
- Historically correct, in 17th-century Polish vernacular registers (English translation available).