UNHOLD is a rock climbing simulator on Unreal Engine 5. Alone or with friends, conquer sheer cliffs, enjoy the views, and choose the mode that suits your taste — from checkpoints to hardcore ascents with no room for error.
UNHOLD is a rock climbing simulator built with Unreal Engine 5, played from a third-person perspective.
The game is designed for those seeking a calm, focused experience that requires patience, precision, and an understanding of physics. This is not a fast-paced action game or a puzzle game in the classical sense.
- Multiplayer
Co-op for up to four players. Gather all your friends and conquer every peak!
- Graphics
With each new height, an increasingly wide panorama unfolds: distant mountains, rivers, clouds beneath your feet. The game features a day and night cycle that affects the lighting of the rocks and surroundings. UNHOLD allows you to fully immerse yourself in the nature of the mountains.
- Saving
Progress is automatically saved upon reaching checkpoints, which are located on natural ledges of the cliffs.
- Different Game Modes
The main mode features checkpoints — suitable for getting familiar with the game before attempting a record run. The mode with saves provides checkpoints for practicing difficult sections without having to restart from the beginning. Hardcore mode has no saves — any fall means death, and the climb starts from the very beginning.
- Leaderboards
The global leaderboard ranks players by total ascent time and distance climbed. Each entry includes a ghost of the record run available for viewing.