Autumn, 1992. Anton, a 14-year-old boy, moves with his parents to a small town and is left alone in his grandmother's apartment. Meanwhile, children are disappearing across the town — the police are powerless, and no one knows who's behind it…
Uncanny Tales: 1992のプレイヤー数とSteamチャート
ライブ
プレイヤー数024時間で—
24時間ピーク2本日の最高サンプル
30日ピーク2平均1
歴代ピーク2追跡開始以来
30日間のプレイ時間8推定値
Steamチャート · 30日間のプレイヤー数サンプル待ち
日次サンプルを収集中履歴はまだ1日分のみです。グラフの表示には2つ以上のサンプルが必要です。
24時間—7日間—トレンド横ばい
レビュー361件のレビュー
84.8%Very Positive
好評306件不評55件
おすすめ数327
メディア
14枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2025年9月10日Steamでの配信開始から1年
開発元VYASTUDIOパブリッシャーVYASTUDIOジャンルアドベンチャーインディーカジュアル
8実績—
このゲームについて
プレイヤー数更新:9月18日 23:57 UTC · ストアデータ:9月22日 22:31 UTC · ソース:SteamWebAPI
Uncanny Tales is an episodic horror game where the scariest things aren’t monsters or the supernatural — they’re people themselves. Each story is a new chilling episode, inspired by real-life fears and disturbing situations.
Uncanny Tales: 1992 — Episode Two
Anton, a 14-year-old teenager, moves with his parents to a small provincial town. There's no time to settle in — his parents leave on business, leaving him alone in his grandmother's old apartment.
Meanwhile, a true nightmare unfolds in the town. Over the past few months, more than ten children have gone missing. Schools are closed, streets are deserted, and the police are powerless. People are afraid to let their children outside, but the disappearances continue...
Immersed in the unsettling silence of an unfamiliar home and empty streets, Anton begins to notice oddities. Rustling behind the walls, someone's gaze from the darkness, random encounters that only heighten the fear. Something is brewing in this town — and it's no longer clear who is a friend and who is the true evil.
Game Features
- Dynamic Interaction with Characters
Engage in dialogues, observe the behavior of those around you, and gather pieces of information.
- Interactive Environment
Almost every item can be examined, rotated, or used — stay attentive.
- Atmosphere of Growing Suspense
Gradual tension, anxiety, and the feeling that you're not alone — even when no one is around.
- USSR, Autumn 1992
Meticulously recreated post-Soviet era life — from interiors to the gloom of the streets.
- Oppressive Atmosphere
Not just frightening — it gets under your skin. Fear grows slowly and doesn't let go.