An idle RPG that lives in your taskbar. While you work, your monsters auto-battle and bring back eggs and loot. Collect 156+ species, evolve and awaken them, forge one-of-a-kind serial-stamped weapons, and shape every weekly update from the in-game suggestion box. Free to play.
TASMON: Taskbar Monstersのプレイヤー数とSteamチャート
ライブ
プレイヤー数10224時間で-9.8%
24時間ピーク109本日の最高サンプル
30日ピーク126平均103
歴代ピーク126追跡開始以来
30日間のプレイ時間1.3万推定値
Steamチャート · 30日間のプレイヤー数80 – 118
1189980
30日前今日
24時間-9.8%7日間—トレンド▼ 下降
レビュー102件のレビュー
65.7%Mixed
好評67件不評35件
おすすめ数—
メディア
6枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2026年8月11日2か月前にリリース
開発元ProjectZetaパブリッシャーProjectZetaジャンル無料プレイRPGカジュアル
50実績6DLC
このゲームについて
プレイヤー数更新:9月24日 12:53 UTC · ストアデータ:9月22日 07:16 UTC · ソース:SteamWebAPI
快適性とオーディオCamera ComfortCustom Volume ControlsPlayable without Timed Input
その他Adjustable Text SizeContrast ControlsPlayable At Your Own Pace
システム要件
最低推奨OSWindows 10 64-bit—プロセッサーIntel Core i3 or equivalent (2 cores)—グラフィックWebGL 2.0 compatible GPU (Intel HD Graphics 4000 or better)—メモリー4 GB RAM—ストレージ2 GB available space—
TASMON: Taskbar Monstersについて
While you work, your monsters fight.
TASMON: Taskbar Monsters is an idle RPG that lives in your desktop taskbar. While you're at work, your party of three auto-battles on its own — bringing back eggs and loot. Pop in now and then to retune your team and hunt for perfect rolls. That's it.
🥚 Collect 156+ monsters
Hatch eggs, evolve and awaken them. Ten rarity tiers (Common → … → Celestial), with fewer species at the top so chasing a specific one never loses its value. New species keep arriving with every update.
⚡ Awakened forms change everything
A six-stage awakening ladder: same-species guarantees +1 stage, off-species is a shard-based roll. Max out Awakening VI and your monster ascends into a Soul-Sealed Weapon — a one-of-a-kind armament, stamped with its own serial number, that exists nowhere else in the world.
🎲 Loot-hunt depth with fully disclosed odds
Gear combines drops, option rows and unique effects. Fuse duplicates into something better with the Cube, re-roll to min-max, and push numbers further with etching. Every drop rate is disclosed in-game.
🔥 Elemental strategy that never soft-locks you
A fire/water/wind/earth cycle plus light/dark. In the "Gauntlet" stages, incoming damage spikes hard — you'll need elemental defense or a resistance team to survive. Brute-force with awakened power, or out-strategize with typing: both routes clear it. Normal → Nightmare → Hell → Torment.
🗳 A game we build together
• Send feedback in one click from the in-game Suggestion Box — you don't even have to leave the game
• Weekly updates are prioritized from player voices. New monsters, balance, UI — what gets built next starts with you
• Implemented suggestions are credited every week in-game and in Steam announcements. Your one-liner becomes the next patch note
Official Discord
Bug reports, requests and finding friends: join the official Discord. It reaches the developers directly and feeds the weekly updates.
Free to play. Languages: 日本語 / English / 简体中文 / Русский / Español / Português (BR) / Français