Pop alien organisms like space bubble wrap in this satisfying incremental. Upgrade your extraction tech, unlock unique abilities, automate a factory, and expand into new areas to maximise your yield.
Sporbsのプレイヤー数とSteamチャート
ライブ
プレイヤー数024時間で—
24時間ピーク1本日の最高サンプル
30日ピーク1平均1
歴代ピーク1追跡開始以来
30日間のプレイ時間7推定値
Steamチャート · 30日間のプレイヤー数サンプル待ち
日次サンプルを収集中履歴はまだ1日分のみです。グラフの表示には2つ以上のサンプルが必要です。
24時間—7日間—トレンド横ばい
レビュー94件のレビュー
78.7%Mostly Positive
好評74件不評20件
おすすめ数—
メディア
6枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2026年5月20日4か月前にリリース
開発元Who Nose StudiosパブリッシャーWho Nose Studiosジャンルストラテジーインディーシミュレーションカジュアル
21実績1
このゲームについて
プレイヤー数更新:9月19日 05:43 UTC · ストアデータ:9月22日 21:49 UTC · ソース:SteamWebAPI
快適性とオーディオCamera ComfortColor AlternativesCustom Volume ControlsMouse Only Option
その他Playable At Your Own Pace
システム要件
最低推奨OSWindows 10 or later—プロセッサーDual Core 2.0 GHZ or better—グラフィックAny graphic card—メモリー2 GB RAM—ストレージ1 GB available space—
Sporbsについて
Sporbs is a satisfying, moreish incremental game with a corporate mining twist. Hover your cursor to extract resources and synthesise fuel cells to explore previously inaccessible sectors and earn your ticket home. Just remember - machinery doesn't need sleep, and efficiency will be rewarded.
Simply hover your mouse over organisms to harvest resources from them. No clicking needed. No timers.
A nav-malfunction has dumped you and your crew in uncharted space. You decide to take refuge on a nearby planet. Instead of a rescue party, Head Office has a new directive: begin a full-scale harvest of the planet's mysterious, energy-dense organisms.
Features
- Unique combo mode: When activated grants a multiplier to the resources harvested. Aim for higher value targets whilst in a combo to maximise your harvest - efficiency will be rewarded.
- Skill Tree Progression: Spend your resources in a large skill tree with over 170 upgrades that will improve your extraction beams, influence organism spawn rates, unlock unique abilities, automate your harvesting and boost factory efficiency
- The Fuel Factory: Deposit harvested Orbs and Spores to synthesise Fuel Cells. The factory can be automated and the efficiency improved with upgrades in the skill tree
- Idle mechanics: You can unlock idle harvesting, and factory automation, so, you can sit back and watch those numbers go up
- Discover New Areas: Spend Fuel Cells to unlock new areas with higher organism densities and new organisms with unique abilities to harvest from and upgrade
- Aesthetic & Atmosphere: Art, SFX and music made by me (No AI) :0
- Steam Achievements: 20 Steam achievements to be completed
- Music for Sporbs: A complete unique soundtrack for Sporbs is available (again, no AI used)