A story-driven incremental game with idle and auto-battler mechanics, inspired by Factorio logistics, Path of Exile itemization, and Eve Online's economy
最低推奨OSWindows 10Windows 11プロセッサーi3i5グラフィックIntel IrisIntel Iris Xeメモリー256 MB RAM512 MB RAMストレージ500 MB available space1 GB available space
Space War Economy Idleについて
Space War Economy Idle is an incremental game where you take control of a mining outpost, extract resources, build ships, and battle your way back towards Earth. It is designed to be casual but complex, working with both passive/idle play-styles and more active playing.
Two thirds economic management
- Configure - setup machine processes to mine, smelt, craft, and do logistics runs automatically
- Manage - make the processes work in sync and be rewarded for peak performances
- Idle - resources accumulate whether or not the game is active or open
- Upgrade - processes can be upgraded almost endlessly and runs can be reset for semi-permanent rewards
- Optimize - master a minigame that rewards management consistency with global multipliers
- Craft - all items are custom with random modifiers based off of what items are consumed in the crafting
One third permadeath auto-battler
- Assemble - combine component items to create a fleet with action RPG itemization and stats
- Auto battle - dispatch fleets to fight challenging enemies in 300 levels of space warfare
- Conquer - more items, mechanics, and story are unlocked with battle progress
- Prosper - discover your past and what happened to humanity
よくある質問
Steamストア(JP)でのSpace War Economy Idleの価格は¥ 580です。2026年9月22日以降に当サイトが記録した最安値は¥ 580です。Steamではこのゲームに14地域で個別の価格が設定されています。地域別の価格は上記のとおりです。
Space War Economy Idleは2025年10月15日にChasm Studiosからリリースされました(12か月前にリリース)。